5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
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Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
1badc584f6
Update textbox event names
2020-08-19 22:10:58 +09:00
4397be60e2
Update framework
2020-08-19 21:58:02 +09:00
33e9e518e3
Merge pull request #9911 from Game4all/fix-toolbar-visibility
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Fix toolbar not respecting current overlay activation mode
2020-08-19 19:49:55 +09:00
3eac81eb52
Merge pull request #9891 from smoogipoo/mania-mod-invert
2020-08-19 19:12:02 +09:00
5737a52fd0
Merge branch 'master' into fix-toolbar-visibility
2020-08-19 19:08:41 +09:00
72f16eb186
Merge pull request #9905 from smoogipoo/fix-holdnote-tick-judgement
2020-08-19 19:07:38 +09:00
0184bee44d
Merge branch 'master' into mania-mod-invert
2020-08-19 18:41:32 +09:00
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
5759ffff6f
Use the property instead of the backing field
2020-08-19 07:45:05 +03:00
8f1a71c6b1
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
6aa31dffdb
Fix toolbar not respecting current overlay activation mode.
2020-08-18 15:34:56 +02:00
a4ad0bd174
Ensure 0 score from miss judgements, add test
2020-08-18 19:51:26 +09:00
27cab98c66
Merge pull request #9901 from Joehuu/skip-cutscene-forward-mouse-button
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Add ability to skip cutscene with forward mouse button
2020-08-18 17:13:36 +09:00
f4f642fbcf
Add ability to skip cutscene with forward mouse button
2020-08-17 23:21:44 -07:00
4d6b52a0d6
Simply condition
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Co-authored-by: Dean Herbert <pe@ppy.sh >
2020-08-17 23:08:51 -07:00
e0383f6100
Change format of rank tooltip
2020-08-17 22:07:04 -07:00
848f3bbf51
Show tooltip of leaderboard score rank when 1000 or higher
2020-08-17 21:09:55 -07:00
707912248a
Merge pull request #9889 from peppy/editor-screen-loading-spinner
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Add loading spinner while editor screen loads
2020-08-18 01:48:33 +09:00
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
b969bc03e0
Add loading spinner while editor screen loads
2020-08-18 00:47:32 +09:00
948c3cfbf1
Improve visibility of toolbar tooltips against bright backgrounds
2020-08-17 14:56:19 +09:00
5d433c0b05
Fix a couple of new Resharper inspections
2020-08-16 23:11:29 +09:00
a426ff1d5b
Refactor gameplay menu overlay to fix regression
2020-08-15 14:18:50 +02:00
e39b2e7218
Update framework
2020-08-14 21:53:18 +09:00
a2119fd9e3
Merge pull request #9849 from peppy/fix-beatmap-cover-permaload
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Fix beatmap covers not being unloaded in most overlays
2020-08-14 20:24:36 +09:00
c3757a4660
Fix beatmap covers not being unloaded in most overlays
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Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-14 19:01:32 +09:00
671141ec61
Load menu backgrounds via LargeTextureStore to reduce memory usage
2020-08-14 18:05:05 +09:00
626cd4042f
Merge branch 'master' into delay-beatmap-load
2020-08-14 15:09:30 +09:00
2c6afce524
Merge pull request #9843 from smoogipoo/fix-playlist-mods
2020-08-14 11:11:13 +09:00
0500d82b5b
Fix playlist items sharing mod instances
2020-08-13 19:48:41 +09:00
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
ab56980f8c
Merge branch 'master' into fix-spun-out-mod-rate-dependency
2020-08-13 17:24:11 +09:00
2067e1ce44
Merge pull request #9798 from EVAST9919/dashboard-news
2020-08-13 17:23:54 +09:00
99bea6b8e9
Add missing null check (player construction is potentially delayed now)
2020-08-13 12:52:35 +09:00
27cd9e119a
Delay beatmap load until after transition has finished
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Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.
Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
00f8bb7c3e
Update resources
2020-08-12 23:28:45 +09:00
b10cddf625
Update framework
2020-08-12 23:28:08 +09:00
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-12 22:01:04 +09:00
f3202fb123
Naming adjustments
2020-08-12 11:24:26 +03:00
9b112baa88
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news
2020-08-12 11:15:58 +03:00
8fe5775ecb
Allow testing mod combinations in ModTestScenes
2020-08-11 21:55:20 +02:00
84655b0798
Change hover colour for news title
2020-08-11 20:17:29 +03:00
fdfda453c7
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news
2020-08-11 20:14:52 +03:00
8bfe6ba27c
Fix informational overlays not hiding each other correctly
2020-08-11 23:15:08 +09:00
c86798f8b2
Merge pull request #9829 from peppy/fix-multiple-assembly-loaded-crash
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Fix crash when same ruleset loaded more than once
2020-08-11 12:09:44 +09:00
8b7e715c2b
Merge pull request #9818 from peppy/improve-token-fail-error-messaging
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Improve messaging when timeshift token retrieval fails
2020-08-11 11:31:52 +09:00
471ed968e3
Fix crash when same ruleset loaded more than once
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If the same ruleset assembly was present more than once in the current
AppDomain, the game would crash. We recently saw this in Rider EAP9.
While this behaviour may change going forward, this is a good safety
measure regardless.
2020-08-11 11:09:02 +09:00
dd2f677aa4
Merge pull request #9633 from Joehuu/fix-keybind-clearing
2020-08-11 11:01:03 +09:00