Commit Graph

38910 Commits

Author SHA1 Message Date
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00
7b7e7a86bf Allow null logo facade 2021-05-08 11:47:18 +03:00
0f08c2a479 Add star rating display underneath the beatmap metadata 2021-05-08 11:47:18 +03:00
fc04b88e1a Merge pull request #12697 from peppy/update-framework
Update framework
2021-05-06 17:46:08 +09:00
f1b79865bf Merge pull request #12696 from Joehuu/fix-bg-source-supp-text
Fix warning text of bg source setting not being updated when user with supporter signs in/out
2021-05-06 16:28:30 +09:00
af75c9ac82 Update framework 2021-05-06 16:08:28 +09:00
d4658c609b Fix warning text of bg source setting not being updated when user with supporter signs in/out 2021-05-05 22:54:35 -07:00
bb496d05f7 Merge pull request #12626 from peppy/skin-bindables 2021-05-05 21:25:33 +02:00
3cac837acf Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
cb8bda2248 Merge pull request #12503 from Denrage/split-BufferedWedgeInfo 2021-05-06 03:16:16 +09:00
cffeb8641f Make setters private for protected containers 2021-05-06 02:14:57 +09:00
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
42c82cea68 Merge pull request #12685 from peppy/fix-follow-points-going-awry
Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 22:25:04 +09:00
ed1ae4775f Merge pull request #12432 from marlinabowring/play-storyboard-outro
Add support for playing storyboards beyond gameplay end time
2021-05-05 22:21:25 +09:00
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
1410b8f36d Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds 2021-05-05 18:30:57 +09:00
a2ad079b8a Merge pull request #12675 from Joehuu/settings-item-notes 2021-05-05 18:11:16 +09:00
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
805ef621e9 Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
9ec3255c50 Fix SkipOverlay's FadeContent not getting correct state from parent 2021-05-05 17:50:25 +09:00
3cc9bad979 Actually check for correct state of fade content in rewind test 2021-05-05 17:49:33 +09:00
08a45e9fc2 Remove dead code 2021-05-05 16:26:41 +09:00
19ffcd00c2 Initialise warning text flow lazily as most items will not use it 2021-05-05 16:26:41 +09:00
1288f69fad Rename to WarningText 2021-05-05 16:16:49 +09:00
6178f38c95 Reword unlimited frame rate warning a bit 2021-05-05 16:15:06 +09:00
62fa638515 Merge pull request #12665 from frenzibyte/stable-frame-sort 2021-05-05 14:35:25 +09:00
1d4a8bc0ae Add visual test for rewinding 2021-05-04 22:23:36 -04:00
1472960319 Hide and disable skip outro overlay on rewind 2021-05-04 21:35:36 -04:00
23b9d8c260 Fix alpha not being zero when string is set to empty and use inequality on supporter condition
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-04 14:02:12 -07:00
f7d9fb094e Reword & clarify comments 2021-05-04 22:59:10 +02:00
9734758237 Simplify test case further 2021-05-04 22:48:57 +02:00
45c0b74151 Use LINQ select for data assigning for simplicity
To avoid having to read through all of frames and ensure nothing is failing there
2021-05-04 23:41:50 +03:00
4ceb9b1562 Avoid randomizing and overestimating logic with simple hardcoding
Not sure what was in my mind while I was pushing that..
2021-05-04 23:36:50 +03:00
9710842217 Merge pull request #12669 from peppy/fix-selection-handler-visibility 2021-05-04 20:59:37 +02:00
4185053120 Merge branch 'master' into fix-selection-handler-visibility 2021-05-04 20:21:05 +02:00
a584213002 Use vertical padding instead of relative height for default button 2021-05-04 09:32:38 -07:00
0a64922738 Add supporter note to background source setting 2021-05-04 01:15:59 -07:00
796bd8e47e Add existing setting notes from stable 2021-05-04 01:15:59 -07:00
acc9258eb2 Implement notes for settings 2021-05-04 01:15:59 -07:00
18779b1d1e Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
b380be7169 Add xmldoc for updateCompletionState 2021-05-04 16:43:51 +09:00
f2f41545f8 Merge pull request #12667 from peppy/fix-editor-threading-failure
Remove unsafe access to Composer.HitObjects
2021-05-04 16:36:50 +09:00
4c7a4239f8 Fix AllowGameplayOverlays potentially not working for outro skip overlay 2021-05-04 16:36:07 +09:00