Commit Graph

1713 Commits

Author SHA1 Message Date
bc5912eab5 Applyable -> Applicable. 2017-03-14 12:32:31 +09:00
2756d5f09f Merge branch 'master' into mod_application 2017-03-13 23:00:11 +09:00
c51e97e8cc Merge pull request #471 from smoogipooo/beatmap_conversion
Beatmap conversion
2017-03-13 22:17:22 +09:00
b2981fb729 Merge branch 'master' into mod_application 2017-03-13 22:15:26 +09:00
842f938439 General fixes. 2017-03-13 21:05:34 +09:00
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
971d8eb7c5 Merge remote-tracking branch 'upstream/master' into archive-reader 2017-03-13 10:56:31 +01:00
35ddca78f5 Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter). 2017-03-13 14:50:55 +09:00
7d129ebd6d Attempt to fix things. 2017-03-12 22:38:50 +09:00
447cc17de8 Merge branch 'beatmap_conversion' into mod_application
Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
5be1839710 Remove unused method. 2017-03-12 22:19:35 +09:00
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
3480dca0ad Remove PlayMode enum requirement. Clean things up a lot. 2017-03-12 14:32:50 +09:00
b0ea282a06 Fix map would always be converted to itself when actually converting to a different game mode. 2017-03-12 02:26:10 +09:00
f484792546 Merge branch 'refactor_hitrenderer' into beatmap_conversion
Conflicts:
	osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
1c7a9e3a07 General fixups. 2017-03-12 01:26:07 +09:00
59b62b8fd4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer 2017-03-12 01:20:11 +09:00
74db255c78 Move back to using an abstract method to determine if all objects have been judged.
Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
77a4a896c9 Cleanups. 2017-03-12 01:08:34 +09:00
592e05a2c8 Better beatmap conversion model. 2017-03-12 00:34:21 +09:00
e126a5600a Fix using. 2017-03-11 14:28:06 +09:00
42b19cd3b3 Re-add files. 2017-03-11 14:27:18 +09:00
b63a1c549e Remove files temporarily. 2017-03-11 14:26:58 +09:00
75ed7406e4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
3276316ac8 Merge remote-tracking branch 'origin/master' into counter_bindables
Conflicts:
	osu.Game/Modes/UI/HudOverlay.cs
2017-03-11 14:19:25 +09:00
eef18eea42 General fixes. 2017-03-11 14:17:07 +09:00
529cabb001 Make HudOverlay not dependent on Ruleset. 2017-03-10 16:16:07 +09:00
75a5da62d0 Fix filenames. 2017-03-10 16:11:38 +09:00
2bc36fecc6 Combo should not be longs. 2017-03-10 16:05:05 +09:00
eca980bb95 Remove .orig files (not sure how they got here). 2017-03-10 15:57:14 +09:00
02281d8a2a Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance. 2017-03-10 15:19:36 +09:00
aed89b7c0f Merge branch 'general_hud' into counter_bindables
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
	osu.Game/Modes/UI/HUDOverlay.cs
2017-03-10 14:44:29 +09:00
58a88cc715 More general refactorings. 2017-03-10 14:42:14 +09:00
5f440d0b53 Merge branch 'combocounter_bindable' into general_hud
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game/Modes/Ruleset.cs
2017-03-10 14:35:31 +09:00
605326e8f6 More ComboCounter fixups + refactorings. 2017-03-10 14:34:08 +09:00
0fa2776975 Merge branch 'master' into counter_bindables 2017-03-10 14:21:33 +09:00
8f724bd586 Merge branch 'master' into general_hud 2017-03-10 14:17:34 +09:00
79fffdb7ef Merge branch 'master' into combocounter_bindable 2017-03-10 14:17:14 +09:00
7a68e46366 Merge remote-tracking branch 'origin/master' into combocounter_bindable
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game/Modes/Ruleset.cs
2017-03-10 14:15:06 +09:00
5f72265eff Remove float ValueAt method. 2017-03-10 14:09:55 +09:00
ff3faeaf40 Fix silly spelling mistake. 2017-03-10 14:01:54 +09:00
712739d779 s/SetHP/SetHealth. 2017-03-10 13:58:17 +09:00
122792eb93 Remove unused methods. 2017-03-10 13:49:56 +09:00
cd1717c42f More bindables! 2017-03-10 13:49:51 +09:00
f44fa56646 Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
2017-03-10 13:42:50 +09:00
2d6e667c7c Renaming + use IEnumerable. 2017-03-10 13:40:44 +09:00
2813484f2e Merge branch 'master' into general_hud 2017-03-10 13:25:26 +09:00
e6f4fe9e61 Merge pull request #458 from Lahvuun/master
Options sidebar flickering fix.
2017-03-10 13:20:07 +09:00