bc5912eab5
Applyable -> Applicable.
2017-03-14 12:32:31 +09:00
2756d5f09f
Merge branch 'master' into mod_application
2017-03-13 23:00:11 +09:00
c51e97e8cc
Merge pull request #471 from smoogipooo/beatmap_conversion
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Beatmap conversion
2017-03-13 22:17:22 +09:00
b2981fb729
Merge branch 'master' into mod_application
2017-03-13 22:15:26 +09:00
842f938439
General fixes.
2017-03-13 21:05:34 +09:00
c84a9d56f5
Fix namespace, comply with naming rules
2017-03-13 11:36:21 +01:00
caa6e9c82b
General improvements
2017-03-13 11:29:24 +01:00
971d8eb7c5
Merge remote-tracking branch 'upstream/master' into archive-reader
2017-03-13 10:56:31 +01:00
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
7d129ebd6d
Attempt to fix things.
2017-03-12 22:38:50 +09:00
447cc17de8
Merge branch 'beatmap_conversion' into mod_application
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
5be1839710
Remove unused method.
2017-03-12 22:19:35 +09:00
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
f484792546
Merge branch 'refactor_hitrenderer' into beatmap_conversion
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Conflicts:
osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
1c7a9e3a07
General fixups.
2017-03-12 01:26:07 +09:00
59b62b8fd4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
2017-03-12 01:20:11 +09:00
74db255c78
Move back to using an abstract method to determine if all objects have been judged.
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Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
77a4a896c9
Cleanups.
2017-03-12 01:08:34 +09:00
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
e126a5600a
Fix using.
2017-03-11 14:28:06 +09:00
42b19cd3b3
Re-add files.
2017-03-11 14:27:18 +09:00
b63a1c549e
Remove files temporarily.
2017-03-11 14:26:58 +09:00
75ed7406e4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
3276316ac8
Merge remote-tracking branch 'origin/master' into counter_bindables
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Conflicts:
osu.Game/Modes/UI/HudOverlay.cs
2017-03-11 14:19:25 +09:00
eef18eea42
General fixes.
2017-03-11 14:17:07 +09:00
529cabb001
Make HudOverlay not dependent on Ruleset.
2017-03-10 16:16:07 +09:00
75a5da62d0
Fix filenames.
2017-03-10 16:11:38 +09:00
2bc36fecc6
Combo should not be longs.
2017-03-10 16:05:05 +09:00
eca980bb95
Remove .orig files (not sure how they got here).
2017-03-10 15:57:14 +09:00
02281d8a2a
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
2017-03-10 15:19:36 +09:00
aed89b7c0f
Merge branch 'general_hud' into counter_bindables
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Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
osu.Game/Modes/UI/HUDOverlay.cs
2017-03-10 14:44:29 +09:00
58a88cc715
More general refactorings.
2017-03-10 14:42:14 +09:00
5f440d0b53
Merge branch 'combocounter_bindable' into general_hud
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Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
2017-03-10 14:35:31 +09:00
605326e8f6
More ComboCounter fixups + refactorings.
2017-03-10 14:34:08 +09:00
0fa2776975
Merge branch 'master' into counter_bindables
2017-03-10 14:21:33 +09:00
8f724bd586
Merge branch 'master' into general_hud
2017-03-10 14:17:34 +09:00
79fffdb7ef
Merge branch 'master' into combocounter_bindable
2017-03-10 14:17:14 +09:00
7a68e46366
Merge remote-tracking branch 'origin/master' into combocounter_bindable
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Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
2017-03-10 14:15:06 +09:00
5f72265eff
Remove float ValueAt method.
2017-03-10 14:09:55 +09:00
ff3faeaf40
Fix silly spelling mistake.
2017-03-10 14:01:54 +09:00
712739d779
s/SetHP/SetHealth.
2017-03-10 13:58:17 +09:00
122792eb93
Remove unused methods.
2017-03-10 13:49:56 +09:00
cd1717c42f
More bindables!
2017-03-10 13:49:51 +09:00
f44fa56646
Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
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Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
2017-03-10 13:42:50 +09:00
2d6e667c7c
Renaming + use IEnumerable.
2017-03-10 13:40:44 +09:00
2813484f2e
Merge branch 'master' into general_hud
2017-03-10 13:25:26 +09:00
e6f4fe9e61
Merge pull request #458 from Lahvuun/master
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Options sidebar flickering fix.
2017-03-10 13:20:07 +09:00