Commit Graph

12908 Commits

Author SHA1 Message Date
cd102da3af Move matches string inside text box 2023-03-16 16:34:31 +09:00
89b42ddd98 Don't localise beatmap count string for now 2023-03-16 15:02:38 +09:00
edc6314634 Drank some coffee and figured out the fix 2023-03-15 10:49:59 +01:00
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
9e444af380 Use object initialisers and fix order of initialisation vs add 2023-03-15 18:02:26 +09:00
b0f1a69523 Update the pauseLoop sample instantly on skin change 2023-03-15 09:05:34 +01:00
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
1d5e596615 Update FailAnimation to use SkinnableSound 2023-03-14 20:44:30 +01:00
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
b46fc14e56 Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
4cea29402b Don't show epilepsy warning when storyboards are disabled
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.

As mentioned in https://github.com/ppy/osu/discussions/22861.
2023-03-14 18:32:26 +09:00
9ac9287dbd Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class 2023-03-13 08:07:55 -04:00
febdca4547 Fix argon progress bar fill being oversized 2023-03-12 02:08:00 +01:00
e327993d11 Merge pull request #22527 from Terochi/replay-length-extension
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
d806b85a30 revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
4f7be332f3 Revert isDraggingBlueprint to field 2023-03-08 19:24:03 +09:00
245c3c025c Refactor endClickSelection to reduce nesting 2023-03-08 19:23:32 +09:00
5d15426c27 refactor: make Counters return a Container 2023-03-08 01:52:12 +00:00
5b0db94a24 docs: add XMLDoc for methods in KCD 2023-03-08 00:58:54 +00:00
44297a7d0a refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
72695f7c90 Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
6c5ccdfd90 Merge branch 'master' into optimise-search 2023-03-07 22:07:29 +01:00
12af002c4d Reorder and add xmldoc to KeyCounter members 2023-03-07 21:28:42 +01:00
98f40b2679 Improve documentation of InputTrigger 2023-03-07 21:22:59 +01:00
5213bfa5c9 Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
cfafa8af8c Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
7ade525eef Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
dc2945f4f8 Move avatar user loading to BDL also 2023-03-07 17:39:21 +09:00
5af41bb1c8 Move filter matching code into own method to simplify early returns 2023-03-07 17:24:17 +09:00
5e90b67be0 Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
d98199961b Adjust default sizing to fit a bit better with existing elements 2023-03-07 17:00:10 +09:00
6a7c4d0bf7 Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
97ba236eb1 Add basic xmldoc to KeyCounter classes 2023-03-07 16:41:39 +09:00
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
8f6df5ea0f Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
fc0e27fb15 style: use normalised CornerRadius values 2023-03-06 20:11:52 +00:00
952814604e style: fix late night oopsies 2023-03-06 20:06:56 +00:00
3a240aaa5f style: use 64 radius 2023-03-06 10:27:59 +00:00
87d0bef313 Use nullable comparison helper method instead of manual implementation 2023-03-06 15:16:32 +09:00
07bde4990d feat: implement PlayerAvatar 2023-03-05 23:17:39 +00:00
654eacd449 feat(l10n): localise CornerRadius 2023-03-05 23:10:42 +00:00
082bfe3621 refactor: SkinnableAvatar to PlayerAvatar 2023-03-05 23:09:02 +00:00
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
70a925aab1 added extra early-returns 2023-03-04 16:49:33 +01:00
b90c389ff0 using List instead of Span in GetSearchableTerms 2023-03-04 15:42:35 +01:00
d5ba5eed88 fix(SkinnableAvatar): init avatar.CornerRadius 2023-03-03 23:47:22 +00:00
d39b8c7c23 fix(SkinnableAvatar): update outdated interface 2023-03-03 19:35:45 +00:00
e75aa9138b Merge branch 'ppy:master' into hud/avatar-thing 2023-03-03 20:03:56 +01:00