be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00
61584ba63c
Fix corner_radius missing in some parts of FooterButtonV2.cs
.
...
Adjust shadow radius value to 5 to match figma.
2023-02-13 22:15:29 +01:00
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
aa2e0028ab
refactor: hide trigger presence from content
2023-02-13 10:59:10 +00:00
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
74a58fb674
refactor: separate things in KeyCounter
...
To implement different different sources of input for KeyCounter, it
is now possible to create a Trigger class (to inherit) instead of
inheriting KeyCounter. This eases the creation of more input sources
(like for tests) while allowing to implement different UI variants.
That way, if another variant of the key counter needs to implemented
(for whathever reason), this can be done by only inheriting KeyCounter
and changing how things are arranged visually.
2023-02-13 01:24:27 +00:00
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
774eae98cc
Merge branch 'master' into editor-select-timing-on-enter
2023-02-11 16:27:22 +01:00
a3cc0d23b3
Fix typo in xmldoc
2023-02-11 16:26:32 +01:00
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
81c3e0da31
Fixed timeLeft counter in SongProgressInfo being out of bounds after rotation
2023-02-10 17:58:48 +01:00
6d876fdb9a
Automatically select the closest timing point on entering the timing screen
2023-02-10 17:48:56 +09:00
03e623d1d2
Move ControlPointList
to own file
2023-02-10 17:37:31 +09:00
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
cf009432cc
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
57312279f0
adjust RankNotch
gap size to match original value
2023-02-09 02:20:05 +01:00
fd93bd3f50
move rank accuracy requirements to class-local constants
2023-02-09 00:46:24 +01:00
ee40444fd3
use Precision.AlmostEquals
for bounds check
2023-02-08 23:59:19 +01:00
0531c010eb
display RankBadge
s on on their sector centres
...
the D `RankBadge` does this anyway. the A and S badges are slightly off
centre to prevent overlap with the SS badge
2023-02-08 14:01:40 +01:00
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
...
Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
e162fd56da
Change the way initial state saving works in EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
2c7386db39
FIx score appearing on BeatmapLeaderboard
and TopLocalRank
2023-02-06 15:14:14 +03:00
aaf3ad805c
Fix potential nullref in tests
2023-02-06 19:31:45 +09:00
b83c8443ea
Ensure pause sample loop is stopped on exiting player
2023-02-06 18:24:31 +09:00
43f7665c9e
Improved readability again
2023-02-06 09:49:42 +01:00
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
ddcc02fdfe
Merge pull request #22505 from Joehuu/fix-hover-click-sounds
...
Fix some clickable elements having no hover and click sounds
2023-02-06 16:52:19 +09:00
4f23e096d7
Improved readability
2023-02-06 07:59:37 +01:00
778b8a9bf7
Fix default settings not being serialised / state tracked correctly
2023-02-06 15:00:42 +09:00
e4b17588f5
Add missing xmldoc to new methods in EditorChangeHandler
2023-02-06 14:11:40 +09:00
10ab4d572a
Merge branch 'master' into skin-editor-undo-support
2023-02-06 13:46:50 +09:00
bf273597ea
feat: actually support status also for Replays
2023-02-06 00:41:10 +00:00
d5b2d9ce97
feat: add support for spectating status
2023-02-05 23:58:08 +00:00
f58534f60c
Extended the length of replay at the end of map
2023-02-05 18:51:28 +01:00
ef900bccdf
Merge branch 'master' into BPM_counter_fix
2023-02-04 23:44:58 +01:00
cb7540564a
Merge pull request #22504 from peppy/fix-editor-positional-nudge-undo
...
Fix beatmap editor positional nudging not being undoable
2023-02-04 15:52:34 +01:00
88872cf1cf
Use ``GetTrueGameplayRate()
`` to remove need for jank
2023-02-04 00:53:54 +01:00
d9bee958dd
Stop ``BPMCounter.cs
``'s value from going to 0 after failing.
2023-02-03 23:56:34 +01:00
97afb83394
Merge branch 'master' into carousel
2023-02-03 22:15:44 +01:00
63f7d326c2
Merge branch 'master' into fix-editor-positional-nudge-undo
2023-02-03 21:31:05 +01:00
4bd43171e8
Merge branch 'master' into fix-skin-editor-padding-weirdness
2023-02-03 20:28:47 +01:00
2cda277c09
Add a basic change handler to the skin editor
2023-02-03 18:57:50 +09:00
3345e34544
Move beatmap specific logic out of EditorChangeHandler
2023-02-03 17:53:54 +09:00