bda5a90252
Readonly variable
2019-01-25 11:50:52 +09:00
6b3d53750c
Fix remaining cases of not using host-created TextureLoaderStore
2019-01-25 11:48:28 +09:00
2bbaa2ac60
silently return instead of throwing
2019-01-24 16:02:47 +01:00
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
593e0b36f5
Add overflow padding in other multiplayer screen components
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Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
a7e281469b
Fix game exiting instantly on pressing close button
2019-01-24 20:13:29 +09:00
50a384e19c
Fix game not exiting
2019-01-24 20:13:19 +09:00
28f5c950ec
Fix player never completing load
2019-01-24 19:55:42 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
9fcefa7d69
Typo fix
2019-01-24 18:18:32 +08:00
e4084b7d5d
Add overflow padding in other multiplayer screen components
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Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
a580c17949
Fix codefactor issue
2019-01-24 17:46:09 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
7ac20c3545
Add overflow padding to account for parallax shifting
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Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
93c9037394
fix crash when config doesn't have tracked settings
2019-01-23 13:09:03 +01:00
728c744e4d
Merge branch 'master' into samah-ios
2019-01-23 22:19:49 +10:30
7415a6e764
Cache input manager
2019-01-23 20:37:56 +09:00
484268f1f2
Expose CalculateAccuracy for performance tools
2019-01-23 20:30:32 +09:00
4c8e7a26dc
Merge branch 'master' into fix-idle-weirdness
2019-01-23 18:53:52 +09:00
1730ad143f
Merge branch 'master' into fix-key-counter
2019-01-23 18:22:08 +09:00
067f290e6e
Merge branch 'master' into fix-key-counter
2019-01-23 17:49:21 +09:00
512e75982f
Merge branch 'master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:49:19 +01:00
76700ad20f
Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:40:44 +01:00
03e3247baf
replace FadeTo in PlayerLoader
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didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
1025c51e0d
Allow filtering settings matching based on dropdown content
2019-01-23 17:30:05 +09:00
4180ca75bc
Fix typo in comment
2019-01-23 17:14:08 +09:00
bb56c4a1a7
use Color4.Black and White + using osuTK.Graphics
2019-01-23 09:08:34 +01:00
5d2b2ecf06
Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 08:52:46 +01:00
f4ebab2d3a
Fix backgrounds being transparent in some scaling modes
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by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
5e31db275d
Merge branch 'master' into Fix-OsuSliderBar-tooltip-not-updating-in-special-case
2019-01-23 04:14:59 +01:00
260011fc13
remove manual update
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misunderstood that earlier
2019-01-23 04:05:03 +01:00
fe5d34a657
replace as requested
2019-01-23 03:25:56 +01:00
47181cf5d7
add back update in onUserChange
2019-01-23 03:21:09 +01:00
13ba9d64d0
revert empty line
2019-01-23 02:56:00 +01:00
12503b4d07
revert and make VisibilityContainer not AlwaysPresent
2019-01-23 02:37:17 +01:00
f01ba17d1f
add check if replay is loaded before allowseeking can be overwitten
2019-01-23 02:12:40 +01:00
cabcfffdeb
Fix autoplay rewind/skip usable when UI hidden
2019-01-23 01:16:37 +01:00
3f96231b2f
convert to method group
2019-01-22 19:34:26 +01:00
09a2b287f9
Fix Tooltip not updating in special case
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When the Bindvalue of the Sliderbar gets changed by a line like "Bindable.Value = ..." the sliderbar will only update the nubs but wont run any methods which contain the updateToolTipText(T value) function.
Example scenario:
Two interlinked sliderbars which change the value of each other in certain cases.
2019-01-22 18:29:30 +01:00
09553550a3
Remove remaining supporter check
2019-01-23 00:19:39 +09:00
f33f91dadb
Merge pull request #4108 from peppy/fix-toolbar-padding-regression
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Fix overlays not being correctly offset by toolbar padding
2019-01-22 21:29:36 +09:00
59eb33684d
Merge branch 'master' into samah-ios
2019-01-22 22:07:15 +10:30
0c56942761
Code sanity
2019-01-22 21:32:23 +10:30
fe86b14659
Update framework
2019-01-22 21:14:13 +10:30
863756a252
Merge pull request #4115 from peppy/allow-download-no-supporter
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Allow full osu!direct usage regardless of supporter status
2019-01-22 19:26:30 +09:00
e35b0093f3
Merge branch 'master' into fix-toolbar-padding-regression
2019-01-22 19:18:02 +09:00
828b9451e5
Update framework
2019-01-22 16:48:32 +09:00