b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2
2020-11-30 17:26:15 +09:00
9bf70e4e97
Add slider test step for visual inspection purposes
2020-11-28 20:32:08 +01:00
8e0f525588
Rewrite existing test scene somewhat
2020-11-28 20:29:35 +01:00
018957c244
Merge branch 'master' into song-select-track-selected-better-2
2020-11-27 12:54:40 +09:00
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
f8db7a9902
Remove ScrollableContent container from carousel
...
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
20f1775ddb
Rename test scene to match tested class
2020-11-23 21:09:25 +01:00
087ea9c9a5
Fix typo in test name
2020-11-23 20:51:38 +01:00
3c0ee7de9b
Add proper tests
2020-11-23 09:51:50 +03:00
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
99a95790c3
Resolve test failure
2020-11-21 14:36:59 +01:00
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
dd5b90cf6c
Add test coverage of animation restarting
2020-11-19 18:08:54 +09:00
fe025043bd
Make test run multiple times
2020-11-19 17:16:29 +09:00
9df93e1f18
Add basic implementation of particle explosion
...
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
f5e12b9d7c
Adjust TestScenePlayerLoader for safety
2020-11-16 23:53:54 +09:00
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash
2020-11-16 14:42:52 +09:00
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
...
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
7169dc9173
Add extra step checking slider deletion on second click
2020-11-16 14:06:37 +09:00
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
337311c323
Remove redundant type specification
2020-11-15 20:52:58 +01:00
1f0945d4de
Simplify accesses via ChildrenOfType()
2020-11-15 20:52:33 +01:00
4e77800b98
Rename & simplify property
2020-11-15 20:51:35 +01:00
42de4437cc
Add failing test case
2020-11-15 19:43:42 +01:00
c77ec3e905
Fix slider control point quickdelete test
2020-11-15 17:42:52 +01:00
6b38bb9d76
Add test coverage for new ownerless behaviour
2020-11-15 16:38:25 +01:00
83727a2e85
Add quick-delete tests
2020-11-15 16:06:29 +01:00
fe9d17fc56
Fix CodeFactor issues
2020-11-14 20:31:03 +03:00
c2a7f2f356
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-14 18:21:12 +03:00
ae4a2e74fa
Implement ProfileSubsection
2020-11-14 18:21:10 +03:00
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
00e9747940
Test scene visual improvements
2020-11-14 06:44:29 +03:00
9d8e7e8954
ProfileLineChart layout implementation
2020-11-14 04:46:26 +03:00
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield
2020-11-14 10:27:12 +09:00
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding
2020-11-13 19:11:53 +01:00
b4470b0152
Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield
2020-11-14 01:50:13 +09:00
b4d4f5456c
Fix broken fail judgement test
2020-11-14 01:49:48 +09:00
5cbf6252b7
Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
2020-11-14 01:03:11 +09:00
c71b237c4f
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
36f1833f6e
Move hitobject pooling to Playfield
2020-11-14 00:41:18 +09:00
d347493ba3
Merge branch 'master' into osu-hitobject-pooling
2020-11-13 23:13:09 +09:00
feabca860b
Fix sample playback test
2020-11-13 18:35:33 +09:00
864e4006b9
Fix timeline test
2020-11-13 17:51:01 +09:00