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b0684cb194
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Add storyboard test case but disable for now
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2017-12-07 12:02:34 +09:00 |
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851c20aff0
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Add a few comments
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2017-12-07 11:17:32 +09:00 |
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499ecb4edd
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Add parity checking OsuJsonDecoder test cases
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2017-12-07 11:11:38 +09:00 |
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ea2c67ca5f
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Fix incorrect serialization condition
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2017-12-07 11:10:46 +09:00 |
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9597f9d46b
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Resharper cleanup
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2017-12-07 11:10:20 +09:00 |
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0e3b001b13
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Make maps with storyboards decode correctly with OsuJsonDecoder
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2017-12-07 10:37:51 +09:00 |
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de6d1cc647
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Merge pull request #1660 from peppy/shader-precompile
Add shader precompile step
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2017-12-07 04:25:15 +09:00 |
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9c4ca46786
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Merge branch 'master' into shader-precompile
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2017-12-07 04:15:24 +09:00 |
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a8db3a9484
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Add progress notification to migration
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2017-12-07 04:09:03 +09:00 |
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41b607c165
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Dont serialize hitobject sample properties copied from the control point
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2017-12-07 03:40:43 +09:00 |
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9787788081
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Revert unintended change
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2017-12-07 03:39:43 +09:00 |
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4232a54b32
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Make TypedListConverter not reconstruct serializers
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2017-12-07 03:04:56 +09:00 |
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b6b26cfe25
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Add basic method to migrate beatmaps to the new JSON format
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2017-12-07 03:04:36 +09:00 |
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eaffd496f2
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Merge pull request #1661 from peppy/fix-async-is-loaded
Fix IsValueCreated method not checking whether the async task was completed
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2017-12-07 01:28:28 +09:00 |
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94eb853d3d
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Added centralised handling for some chat links
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2017-12-06 16:41:57 +01:00 |
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8e3cce798d
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Merge branch 'master' into fix-async-is-loaded
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2017-12-06 23:01:38 +09:00 |
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34596b3368
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Rename and comment for clarification
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2017-12-06 21:47:48 +09:00 |
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b04ddba2a0
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Added basic "on click" actions to the in-chat links
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2017-12-06 10:27:30 +01:00 |
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ed5f7e5353
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Make OsuJsonDecoder apply defaults similar to OsuLegacyDecoder
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2017-12-06 16:28:34 +09:00 |
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f9e34dfa3d
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Assume that control points are already sequentially-ordered
Fixes up deserializing.
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2017-12-06 16:24:09 +09:00 |
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04ae64e9fd
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Add missing IsCompleted check to ensureValid
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2017-12-06 16:20:49 +09:00 |
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887b81148d
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Don't ignore RulesetId for now
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2017-12-06 14:14:07 +09:00 |
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44edb8724f
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Add JsonIgnores to CommandTimelineGroup
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2017-12-06 13:48:44 +09:00 |
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988cc27f0e
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Update framework
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2017-12-06 11:59:53 +09:00 |
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15ed3b4aac
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Fix IsValueCreated method not cecking whether the async task was completed
Caused potential stutters for components that relied on this check.
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2017-12-06 09:49:12 +09:00 |
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e199ee5225
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Add a few xmldocs
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2017-12-06 00:42:17 +09:00 |
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d2dc7c8937
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Add OsuJsonDecoder
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2017-12-06 00:38:12 +09:00 |
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b584178e85
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Make Beatmap ISerializable and add more JsonIgnores
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2017-12-06 00:37:37 +09:00 |
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fb6408257a
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Add shader precompile step
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
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2017-12-05 17:41:47 +09:00 |
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abf5f3b390
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Merge pull request #1658 from peppy/add-wait-for-restart
Wait until track has restarted before continuing operation
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2017-12-05 14:24:25 +09:00 |
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c1b607fed9
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Wait until track has restarted before continuing operation
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
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2017-12-05 14:06:40 +09:00 |
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63a6a8b669
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Fixed messages sent by yourself not being formatted
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2017-12-04 19:31:48 +01:00 |
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634700fae5
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Merge pull request #1649 from Aergwyn/fix-playlist-audio-issue
Fix MusicController constantly trying to start a track
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2017-12-05 01:11:13 +09:00 |
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b4641142a8
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Update framework once more
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2017-12-05 01:00:06 +09:00 |
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bb138ccaf7
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Added licence header and removed unnecessary whitespace
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2017-12-04 13:55:57 +01:00 |
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9b866d2248
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Made it so the link ID is always added before loading the SpriteTexts (fixed weird bug where some sprites would be white instead of blue). Also improved XML doc on TextColour
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2017-12-04 13:46:07 +01:00 |
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caee6c1cf1
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Use Restart instead of Start
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2017-12-04 21:40:26 +09:00 |
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fd13bacf4a
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Made default link ID -1 (if no link is present) because linkId is currently being set to link.index which can be 0.
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2017-12-04 13:34:16 +01:00 |
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cf96323980
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Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
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2017-12-04 13:33:42 +01:00 |
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319f43e209
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Added "getIdFromUrl" call back to content.action because performance impact is small and no unnecessary id calculations are done
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2017-12-04 13:29:56 +01:00 |
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dcdc186a53
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Added chatoverlay caching to testcase so test still works (chat needs to be injected so channels can be opened)
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2017-12-04 13:27:14 +01:00 |
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7649a31157
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Update framework
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2017-12-04 20:32:50 +09:00 |
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a83add8540
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Tidy up events
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2017-12-04 20:30:56 +09:00 |
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12665fb8cf
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remove unnecessary declaration + revert accidental formatting
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2017-12-04 12:11:28 +01:00 |
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011223048b
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fix crash if any amount of maps were restored from main menu
also fixes preview not playing if an entire set is restored
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2017-12-04 11:47:27 +01:00 |
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22656233d3
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Merge branch 'master' into fix-playlist-audio-issue
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2017-12-04 19:24:03 +09:00 |
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58777a9674
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Merge pull request #1636 from smoogipoo/editor-composer
Implement structure for Editor HitObject composition
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2017-12-04 13:05:27 +09:00 |
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d75db5046b
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Merge branch 'master' into editor-composer
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2017-12-04 12:41:40 +09:00 |
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23c0bec678
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Merge pull request #1653 from smoogipoo/osuscreen-exit
Add OnKeyDown override to OsuScreen
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2017-12-04 11:51:36 +09:00 |
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7cfe694a3f
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Update framework
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2017-12-04 11:37:19 +09:00 |
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