133218ecbb
Document special MovementDistance for sliders, ensure always has a value
2021-11-03 01:04:07 +09:00
c3a31a019b
Merge branch 'master' into aim-refactor-base
2021-11-03 00:32:51 +09:00
b0d9c0eca3
Refactor variables for readability in angle calculations
2021-11-03 00:16:33 +09:00
93c03b9d37
Refactor documentation around velocity calculations
2021-11-03 00:04:19 +09:00
7e0629774b
Rename variables for readability
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In particular, "last" vs "prev" can get confusing because they mean the
same thing.
2021-11-02 23:51:10 +09:00
5454de7ae8
Refactor xmldocs
2021-11-02 23:47:20 +09:00
be8a1f60c0
Apply styling changes
2021-11-02 23:33:51 +09:00
e0cdcdd7a4
Merge branch 'master' into spinner-judgement-fix
2021-10-29 12:13:42 +09:00
9f5a7526ed
merge in ppy/master
2021-10-28 14:47:28 +00:00
219880d719
add in stanrs review
2021-10-28 14:45:45 +00:00
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
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Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
ddf87316df
updated to add nerf for repeated acute angles
2021-10-27 16:30:17 +00:00
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
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Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
d80a73b63d
Use explicit primitive types
2021-10-27 12:53:02 +09:00
670fcea68d
Rename some variables
2021-10-26 18:56:34 +02:00
1147c6cbfc
Remove unnecessary default value
2021-10-26 19:56:54 +09:00
8b85c78b0d
Add processing of Spinner approach circles
2021-10-25 20:16:45 -07:00
0757044b15
Refactor logic to work
2021-10-26 11:42:15 +09:00
e7b19cb724
Rename test and fix incorrect layout
2021-10-26 11:30:36 +09:00
cf7fbf4b63
updated bdach's suggestion
2021-10-25 17:15:43 -07:00
c9a2c6c031
Reworking the Ouendan 2 Hidden code AGAIN
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Not finished. Will be finished in a later commit.
2021-10-25 14:09:22 -07:00
7a92c7ab7e
Move condition to separate switch statement
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No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
cb36a23cdc
Update osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs
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Suggested by peppy. Changes name and description of setting
Co-authored-by: Dean Herbert <pe@ppy.sh >
2021-10-24 22:52:10 -07:00
d1b720af16
Add Ouendan 2 reference
2021-10-24 21:51:12 -07:00
6b9e8dbd2e
Added the ouendan 2 style hidden
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Added as an option for nostalgia nerds like me
2021-10-24 21:34:40 -07:00
0c57453f4d
Reverted special case code changes
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As requested by @frenzibyte
2021-10-24 18:16:14 -07:00
a8e3d0bacc
Added an override for StackedEndPosition
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This ensures the spinner's hit judgement will always be centre instead of in the top left corner.
2021-10-24 18:15:40 -07:00
861cd4852a
Made StackedEndPosition virtual
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Done to allow overriding in the other object classes.
2021-10-24 18:14:37 -07:00
386910ca2e
Cut amount of code down for the spinner judgement fix
2021-10-24 15:29:47 -07:00
b8308b9715
Corrected spinner judgement positions.
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For some reason, spinner judgements would stack from the top left in an awkward fashion. This patch ensures that the judgement location will always be in the centre of the screen.
2021-10-24 15:28:38 -07:00
99d01f2162
Fix a couple of new layout inspections introduces in Rider 2021.3 EAP5
2021-10-24 23:51:49 +09:00
4440b9ca11
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
9fcb3d9dd1
NoScopeMod: show cursor during breaks + spinners
2021-10-22 18:14:32 -04:00
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
2f8972b529
reverted overwritten file
2021-10-21 18:37:06 +00:00
d6aa2fe6e4
identified case with spinner where / 0 could theoretically be possible
2021-10-21 17:21:34 +00:00
cb605f9156
removed ppCalc changes and sliderabuseChecks
2021-10-21 16:00:57 +00:00
750c5a0181
Merge remote-tracking branch 'ppy/master' into aim-refactor-base
2021-10-21 15:45:31 +00:00
14d405786e
resolved nans and added stacked slider fix
2021-10-17 03:56:53 +00:00
30eb08d394
Merge branch 'master' into aim-refactor-base
2021-10-17 12:00:39 +09:00
80827b741f
Merge branch 'master' into effective-miss-count
2021-10-16 21:43:34 +09:00
ccaac97794
Clamp comboBasedMissCount
2021-10-16 14:50:15 +03:00
c8d99e68a5
Remove calculation for scores with combo above threshold, avoid division by zero
2021-10-15 16:51:05 +03:00
1a18d3598a
Merge branch 'master' into fix-invisible-sinners
2021-10-15 20:45:40 +09:00
30c3fcb4ea
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 19:45:04 +09:00
4cba1fce07
Merge pull request #15111 from jaswon/ghost-mod
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Add "no scope" mod for osu
2021-10-15 15:44:05 +09:00
3a7eb7dd25
Make const private
2021-10-15 14:27:20 +09:00
6a80a417bd
Use Interpolation.Lerp
instead of transforms
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Better handles cases where the combo may be changing faster than the
transition length.
2021-10-15 14:25:51 +09:00