Commit Graph

2540 Commits

Author SHA1 Message Date
7b09f73fe5 Merge branch 'master' into new-combo-toggle 2020-09-25 17:33:12 +09:00
e1fc8d76fb Merge branch 'master' into editor-dont-block-keys-unnecessarily 2020-09-25 17:31:41 +09:00
b70a20e7f1 Avoid consuming keystrokes in editor when a modifier key is held down 2020-09-25 16:56:39 +09:00
69d057a8b3 Merge branch 'master' into fix-taiko-editor-type-stats 2020-09-25 14:53:47 +09:00
e009264f10 Add new combo toggle to main composer interface 2020-09-25 14:10:30 +09:00
bca774a0d4 Allow BlueprintContainer to specify toggles 2020-09-25 14:09:31 +09:00
3c191cfe25 Add basic xmldoc to HitObjectComposer 2020-09-25 14:08:47 +09:00
325bfdbf71 Fix hard crash on hitting an out of range key (Q~P) 2020-09-25 13:25:42 +09:00
dc85bcd470 Merge pull request #10229 from smoogipoo/fix-ruleset-disposal
Fix rulesets disposing game-wide texture store
2020-09-24 22:54:45 +09:00
6ebea3f6f2 Add ability to toggle editor toggles using keyboard shortcuts (Q~P) 2020-09-24 16:24:25 +09:00
62c2dbc310 Nest classes + make private 2020-09-24 14:33:43 +09:00
600b823a30 Fix game texture store being disposed by rulesets 2020-09-24 14:30:18 +09:00
33fad27ec2 Avoid API change to DrawableHitObject 2020-09-24 13:28:29 +09:00
00b0228b61 Merge branch 'master' into fix-taiko-editor-type-stats 2020-09-24 13:18:13 +09:00
26d1c4322d Merge pull request #10200 from peppy/fix-hit-object-container-unbinding
Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-23 21:17:31 +09:00
d1e41e41f7 Merge pull request #10214 from peppy/new-combo-editor-toggle
Add the ability to toggle new combo state from composer context menu
2020-09-23 19:46:55 +09:00
fee379b4b9 Reword xmldoc for legibility 2020-09-23 18:12:07 +09:00
9a0e5ac154 Handle type/strength changes from samples changes 2020-09-23 18:09:40 +09:00
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
c5b684bd2e Fix typo in log when beatmap fails to load 2020-09-23 00:30:20 -07:00
fbaa6675c2 Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-23 12:05:14 +09:00
e0a2321822 Reduce complexity of AllHitObjects enumerator when nested playfields are not present 2020-09-22 18:17:04 +09:00
dd5b15c64f Fix HitObjectContainer not correctly unbinding from startTime fast enough 2020-09-21 18:27:15 +09:00
73a7b759cb Add missing obsoletion notice 2020-09-17 17:04:44 +09:00
7f2ce14f36 Merge pull request #9294 from smoogipoo/morth-taiko-changes 2020-09-15 16:11:17 +09:00
a8b405791a Fix non-convert slider and spinner serialization 2020-09-14 17:32:32 +09:00
432c3e17eb Fix toolbox becoming inoperable due to incorrect ordering 2020-09-11 20:23:34 +09:00
139a5acd1b Fix editor hitobjects getting masked weirdly
Closes #10124
2020-09-11 20:16:50 +09:00
a350802158 Fix wrong mono streak length handling in corner case 2020-09-10 20:50:26 +02:00
447fd07b4e Fix maps with only bonus score having NaN scores 2020-09-11 01:13:55 +09:00
ef44c7d063 Merge branch 'master' into score-recalc 2020-09-10 18:30:41 +09:00
d700ae55fb Merge branch 'master' into morth-taiko-changes 2020-09-10 16:34:09 +09:00
6f6adb61d7 Merge pull request #10099 from peppy/add-editor-tool-icons
Add icons for editor toolbox tools
2020-09-09 22:22:58 +09:00
be2d34d5dc Merge branch 'master' into score-recalc 2020-09-09 21:31:31 +09:00
53a9804455 Merge branch 'master' into add-editor-tool-icons 2020-09-09 21:21:56 +09:00
d210e05629 Add a touch of spacing between toolbox groups 2020-09-09 19:20:11 +09:00
fb2aced3ac Add toggle for distance snap 2020-09-09 19:15:35 +09:00
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
37a659b2af Refactor/add xmldocs 2020-09-09 17:36:47 +09:00
e271408fca Move max score calculation inside ScoreProcessor 2020-09-09 16:51:53 +09:00
117c7ec6b2 Merge branch 'master' into score-recalc 2020-09-09 14:38:36 +09:00
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
d387c0cba0 Merge branch 'master' into morth-taiko-changes 2020-09-03 17:35:26 +09:00
1e5e5cae0c Add support for standardised -> classic changes 2020-08-28 21:34:34 +09:00
4d15f0fe52 Implement basic score recalculation 2020-08-28 19:16:46 +09:00
1c1afa1c96 Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
127330b8f9 Add 1ms lenience to avoid potential precision issues 2020-08-25 20:57:31 +09:00
6c7475f085 Fix snapped distances potentially exceeding the source distance
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.

I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00