Commit Graph

239 Commits

Author SHA1 Message Date
4ef7ab2872 Fix tests 2020-09-29 16:33:38 +09:00
bfe332909c Remove "hide combo counter on break time" feature for being too complex
The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
0761aab42f Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
fcf3a1d13c Encapsulate combo display better 2020-09-12 22:40:34 +02:00
679dc34aa4 Add test timeouts 2020-09-07 17:18:54 +09:00
66c0d12da6 Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.0 to 16.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.0...v16.7.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-09-01 17:19:46 +00:00
a0a4501008 Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
997ea2f27e Merge pull request #9932 from smoogipoo/hyperdash-full-catch-width
Use full catcher width for hyperdash calculation
2020-08-24 16:44:35 +09:00
c03cc754e3 Move event attaching to ensure reporting is done at a high enough rate 2020-08-24 11:38:03 +09:00
3d68f30467 Fix code style issues 2020-08-23 21:52:50 +02:00
a8a7d9af29 Add testcase to osu!catch relax mod 2020-08-23 21:35:15 +02:00
68a043a070 Add test case covering regression 2020-08-23 18:04:57 +02:00
d274652b3a Fix failures if test ran too fast 2020-08-24 00:13:26 +09:00
2dce850f5b Rewrite hyperdash test to not rely on timing 2020-08-23 23:11:56 +09:00
cf6b34db1e Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-22 13:07:28 +03:00
855b5ba4ed Merge branch 'master' into add-droplet-hypers 2020-08-21 13:09:16 +09:00
f0ba587515 Merge branch 'master' into fix-catch-double-sample 2020-08-21 12:38:29 +09:00
dd1f2db175 Use startTime in test 2020-08-21 12:30:33 +09:00
f956c9fe37 Clobber in a gameplay test 2020-08-21 02:01:29 +09:00
35ff25940b Add sample playback to juice stream test scene 2020-08-20 18:16:32 +02:00
725caa9382 Add visual test for hyperdash droplets 2020-08-20 23:33:32 +09:00
a193fb7907 Fix test not working for droplets/tinydroplets 2020-08-20 23:15:30 +09:00
c89509aca0 Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
deb5cc752b Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-19 08:39:58 +03:00
dde0bc6070 Add step to randomize judged object's combo colour 2020-08-19 08:29:42 +03:00
a59dabca7e Use existing hit objects instead of defining own 2020-08-19 08:28:11 +03:00
d7de8b2916 Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
5cd2841080 Add test scene showing off the skinnable catch-specific combo counter 2020-08-03 22:17:42 +03:00
f5af81d775 Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
02678c04d5 Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch 2020-07-17 17:06:40 +09:00
a8e96b3994 Reword test steps for consistency & fix typo 2020-07-16 20:17:37 +02:00
fbf3a09835 Create catcher explicitly to make tests independent of ctor 2020-07-16 20:14:57 +02:00
54b0321581 Factor out catcher as property 2020-07-16 20:12:32 +02:00
f72a6b8c9d Use [Resolved] instead 2020-07-16 20:08:48 +02:00
545e4a1f66 fix formatting 2020-07-16 15:32:07 +07:00
7021459c75 add hit lighting test in test scene catcher area 2020-07-16 15:25:07 +07:00
16d429d2b6 Delete test hitlighting 2020-07-16 15:24:03 +07:00
8e4f854145 initial test hit lighting catch 2020-07-15 16:34:13 +07:00
f13bde68e6 Add test for catch hidden mod 2020-07-15 16:53:36 +09:00
8087a75c35 Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.1 to 3.17.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15.1...V3.17)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-07-13 17:22:39 +00:00
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
1bc5f36184 Adjust test usage 2020-06-21 23:06:55 +02:00
11da045d8c Reorder declaration position of ruleset-creation methods
Should be recognized as a normal protected method in its declaring class.
2020-06-03 23:43:18 +03:00
84b40ea2c6 Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
ff6642190f Update colour retrieval logic 2020-05-14 07:26:47 +03:00
b161aa72b7 Merge remote-tracking branch 'upstream/master' into catch-legacy-skin-decoding 2020-05-14 07:22:01 +03:00
77e5e131c9 Merge branch 'master' into catch-hyperdash-catcher-colouring 2020-05-10 16:49:44 +02:00
ed83ac188e Remove special case for moving catcher sprite 2020-05-06 23:25:25 +02:00