Dean Herbert
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06a655af5d
|
Move initial position of KeyCounter upwards.
|
2017-04-07 20:51:37 +09:00 |
|
Dean Herbert
|
0d4f457265
|
Improve transitions when exiting play mode.
|
2017-04-07 20:46:35 +09:00 |
|
Dean Herbert
|
54d1afb655
|
Fade in HitRenderer post entering animation.
|
2017-04-07 20:38:57 +09:00 |
|
Dean Herbert
|
39175905e4
|
Fix crashes on completing a taiko map (where a strong his is the last hit in the map).
|
2017-04-07 16:56:09 +09:00 |
|
Dean Herbert
|
7e99fc47e2
|
wip
|
2017-04-07 16:54:54 +09:00 |
|
smoogipooo
|
a9d938e7ed
|
Fix brace style.
|
2017-04-07 15:57:00 +09:00 |
|
Dean Herbert
|
06776443eb
|
Merge branch 'music-controller-improvements' into song-progress-graph
# Conflicts:
# osu.Game/Overlays/DragBar.cs
|
2017-04-07 15:49:14 +09:00 |
|
Dean Herbert
|
2c2a4169c6
|
Better structure for button layout.
|
2017-04-07 15:28:18 +09:00 |
|
Dean Herbert
|
7d2af9310b
|
Expose DragBar's seeking property.
|
2017-04-07 15:23:03 +09:00 |
|
Dean Herbert
|
3dbf4879c7
|
Merge branch 'music-controller-improvements' into song-progress-graph
# Conflicts:
# osu.Game/Overlays/DragBar.cs
|
2017-04-07 15:18:58 +09:00 |
|
Dean Herbert
|
361e187949
|
Temporarily disable button scaling.
|
2017-04-07 14:33:58 +09:00 |
|
Dean Herbert
|
fa28e7bdc3
|
Improve clickability and visuals of MusicController buttons.
|
2017-04-07 14:09:26 +09:00 |
|
Dean Herbert
|
7c9f30c288
|
MusicController regression fixes.
|
2017-04-07 13:15:57 +09:00 |
|
Dean Herbert
|
bc4e0bfa8b
|
Make DragBar animate seeks.
|
2017-04-07 13:14:41 +09:00 |
|
Dan Balasescu
|
579c351cfd
|
Merge branch 'master' into details
|
2017-04-07 12:54:01 +09:00 |
|
Dean Herbert
|
1842d80e28
|
Update test case.
|
2017-04-07 09:43:08 +09:00 |
|
Dean Herbert
|
fba72b9a9e
|
Snaking out on by default.
|
2017-04-07 09:28:13 +09:00 |
|
Dean Herbert
|
12d2102a88
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Modes/UI/HudOverlay.cs
# osu.Game/Screens/Play/PauseOverlay.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
|
2017-04-07 09:22:18 +09:00 |
|
Jorolf
|
e59c0a770f
|
Merge branch 'master' into details
|
2017-04-06 15:42:00 +02:00 |
|
Jorolf
|
28193cbaaa
|
hide BeatmapDetails on entering the Select screen
|
2017-04-06 15:39:23 +02:00 |
|
Huo Yaoyuan
|
411988f038
|
Remove all trailing whitespaces in this repo.
|
2017-04-06 16:21:18 +08:00 |
|
Huo Yaoyuan
|
9b1e010dcc
|
Fix filename mismatch.
|
2017-04-06 16:05:41 +08:00 |
|
smoogipooo
|
0107772737
|
Fix using.
|
2017-04-06 16:25:46 +09:00 |
|
Dan Balasescu
|
6fc1384927
|
Merge branch 'master' into taiko-fixes
|
2017-04-06 16:23:22 +09:00 |
|
Dean Herbert
|
1942ef9e8f
|
Fix merge fail.
|
2017-04-06 16:06:02 +09:00 |
|
Dean Herbert
|
4783d17d94
|
Merge branch 'master' into better-hitsounds
|
2017-04-06 16:00:56 +09:00 |
|
smoogipooo
|
cec8bca78a
|
Implement IJsonSerializable, BeatmapInfo IJsonSerializable.
|
2017-04-06 15:54:50 +09:00 |
|
Dean Herbert
|
942699218a
|
Merge branch 'master' into details
|
2017-04-06 15:44:43 +09:00 |
|
Dean Herbert
|
7c63c8394b
|
Remove unnecessary depth setting.
|
2017-04-06 15:36:03 +09:00 |
|
Dean Herbert
|
a18367454d
|
InGameOverlay -> MenuOverlay.
|
2017-04-06 15:34:52 +09:00 |
|
Dean Herbert
|
856696b17e
|
Fix incorrect verbatim strings.
|
2017-04-06 15:31:21 +09:00 |
|
Dean Herbert
|
6285f3eea8
|
Merge branch 'master' into pause_buttons_refactor
|
2017-04-06 15:00:48 +09:00 |
|
smoogipooo
|
37129bf03d
|
Make combo be changed by the base ScoreProcessor.
|
2017-04-06 14:37:21 +09:00 |
|
Dean Herbert
|
2bb99eac72
|
fix typo
|
2017-04-06 14:27:23 +09:00 |
|
Dean Herbert
|
efe82ef88c
|
Merge branch 'master' into hud_visibility
|
2017-04-06 13:40:10 +09:00 |
|
Dean Herbert
|
18ff8efd46
|
Mark TODO for BeatmapVersion.
|
2017-04-06 13:15:33 +09:00 |
|
Dean Herbert
|
f193af2a2a
|
Add better defaults for BaseDifficulty.
|
2017-04-06 13:15:21 +09:00 |
|
Dean Herbert
|
c50960af63
|
Add better defaults for ControlPoint.
|
2017-04-06 13:15:12 +09:00 |
|
Dan Balasescu
|
326baae615
|
Merge branch 'master' into taiko-wtf
|
2017-04-06 12:30:44 +09:00 |
|
smoogipooo
|
982dbb5bba
|
Cleanup + bow down to resharper.
|
2017-04-06 12:27:35 +09:00 |
|
smoogipooo
|
73e2ddaf26
|
Revert DrawableHitObject changes, make them less conflicting.
|
2017-04-06 12:24:17 +09:00 |
|
smoogipooo
|
4cc309e5a7
|
Make hit sounds into consts.
|
2017-04-06 12:14:06 +09:00 |
|
smoogipooo
|
c65ab5b6f1
|
General cleanup.
|
2017-04-06 11:56:19 +09:00 |
|
smoogipooo
|
acfcd30cc6
|
Simplify lambda.
|
2017-04-06 11:51:04 +09:00 |
|
smoogipooo
|
5beab4c43d
|
Absolute default bank should be normal.
|
2017-04-06 11:48:48 +09:00 |
|
smoogipooo
|
c73d6a52ec
|
Add a few comments.
|
2017-04-06 11:47:54 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
Dean Herbert
|
863dc44c4d
|
Some minor improvements.
|
2017-04-06 09:57:34 +09:00 |
|
Dean Herbert
|
8354fb5eb5
|
Fix judgements being constructed too late.
|
2017-04-06 09:57:12 +09:00 |
|
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
|