ce258febf6
Rename CheckUnsnaps
-> CheckUnsnappedObjects
...
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.
Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
b9e4f73f78
Add concurrent objects check to BeatmapVerifier
2021-04-26 20:28:59 +02:00
b8cdcf56c0
Add concurrent object check tests
2021-04-26 20:22:24 +02:00
a3570e18dd
Add concurrent objects check
...
Here we use `IHasColumn` to support rulesets with columns, and so I moved that interface out into `osu.Game` from `osu.Game.Rulesets.Mania`.
We also use the same threshold as the unsnap check to ensure that no problems slip through. Specifically where an object is simultaneously not concurrent and not unsnapped but still on the same tick.
2021-04-26 20:17:18 +02:00
71f880aa94
Fix duplicate code in unsnap test
2021-04-26 17:44:46 +02:00
9b9c473616
Remove redundant string formatting
2021-04-26 16:17:38 +02:00
7b9ed924be
Rename snapping methods
...
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.
Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
049e42fa85
Move snapping responsibility to IBeatmap
...
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.
This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.
Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
9178aa1d7d
Add unsnap check tests
2021-04-26 04:48:56 +02:00
6fd77e536d
Add unsnap check
2021-04-25 05:34:54 +02:00
a2215d8078
Merge pull request #12555 from PercyDan54/issue-template
2021-04-24 13:08:56 +02:00
4edf8216a4
Merge branch 'master' into issue-template
2021-04-24 12:32:20 +02:00
2e2f843e22
Refine android game logs path in contributing guidelines
2021-04-24 09:27:05 +03:00
6b6f44793b
Merge pull request #12461 from LiterallyFabian/reversed-fruits
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Add "Floating Fruits" mod
2021-04-24 15:11:25 +09:00
6f6d57bb02
Merge pull request #12553 from peppy/update-framework
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Update framework
2021-04-24 15:11:13 +09:00
1ec99577ce
Incorrect path on Android
2021-04-24 14:05:11 +08:00
2ae144be8e
Update framework
2021-04-24 14:38:00 +09:00
0ccdfeea57
Fix code quality issues
2021-04-24 14:35:49 +09:00
86a361a922
Merge branch 'master' into reversed-fruits
2021-04-24 14:33:48 +09:00
5222dcf0ab
Merge pull request #12552 from subfluid/patch-1
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Fix Spelling Error 'passses'
2021-04-24 13:02:22 +09:00
04958a043f
Fix Spelling Error 'passses'
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line 20
2021-04-23 20:54:06 -07:00
d4ffd2ef4b
Merge branch 'master' into reversed-fruits
2021-04-23 15:08:18 +09:00
bc0e1d8c37
Remove dead newline
2021-04-23 15:06:39 +09:00
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
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Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
8ee881b57a
Merge pull request #12528 from nekodex/ruleset-switch-sounds
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Add support for playing a per-ruleset sound when switching rulesets
2021-04-23 11:35:19 +09:00
fbb9cb3f6f
Fix broken merge resolution
2021-04-23 11:01:48 +09:00
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds
2021-04-23 10:50:41 +09:00
8de885622b
Merge pull request #12536 from peppy/update-framework
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Update framework
2021-04-23 00:42:20 +09:00
f593d9e42c
Fix playing users not being updated on room join
2021-04-22 23:23:43 +09:00
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
b4f492ca4c
Update framework
2021-04-22 23:06:46 +09:00
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
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Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
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Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
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Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00
891a6a83d2
Merge branch 'master' into ruleset-switch-sounds
2021-04-22 20:17:21 +09:00
d20a8694e4
Update resources
2021-04-22 19:55:06 +09:00
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
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Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
4148d473e3
Fix hold note crashing with 0 length
2021-04-22 19:51:33 +09:00
30e6ea4291
Add failing test
2021-04-22 18:59:57 +09:00
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
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Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
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Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
162948425d
Merge pull request #12527 from peppy/mania-fix-zero-length-hold-notes
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Rollback hold note placement when length is zero
2021-04-22 18:48:32 +09:00
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
d4d78f7434
Merge branch 'master' into legacy-scores-classic-mod
2021-04-22 18:44:20 +09:00
8a6267580a
Fix nullref
2021-04-22 18:44:14 +09:00
d8e6ecc110
Merge pull request #12530 from peppy/improve-catcher-fruit-distribution
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Improve catcher fruit distribution
2021-04-22 18:38:10 +09:00
1884c18a2c
Ignore movement operations which have no offset
2021-04-22 18:12:03 +09:00
bdf07ad59a
Limit catching towards the centre of the plate (to emulate actual gameplay)
2021-04-22 17:47:03 +09:00
2203552e9e
Add stacking test logic to TestSceneCatcherArea
for skinned testing
2021-04-22 17:34:53 +09:00