Commit Graph

3953 Commits

Author SHA1 Message Date
22940373a0 Merge branch 'master' into zoomablescrollcontainer-fix 2019-05-09 13:54:21 +09:00
5c6b4d923f Reorder methods 2019-05-09 13:53:53 +09:00
d625f3c104 Private method 2019-05-09 13:21:01 +09:00
9457a6128e Fix game pausing when made inactive while watching a replay 2019-05-09 10:57:55 +09:00
4f697e2bd5 Add licence header 2019-05-08 19:35:20 +09:00
6dea16f365 Move action and hotkey specification local 2019-05-08 19:29:43 +09:00
c91b9c6032 Add missing button 2019-05-08 19:27:53 +09:00
772eb460fb Move button definitions to their respective classes 2019-05-08 19:03:26 +09:00
0693290ad4 Merge remote-tracking branch 'upstream/master' into refactor-select-footer 2019-05-08 18:43:21 +09:00
b33372ca62 Don't expand mods in button on hover 2019-05-08 18:43:15 +09:00
8906eb874a Fix CI issues 2019-05-08 18:43:06 +09:00
9a9ac05cd9 Fix post-merge issues 2019-05-08 18:42:54 +09:00
bace829629 Add ability to avoid expand animation in ModDisplay 2019-05-08 18:42:26 +09:00
ff3c226596 Give ZoomableScrollContainer an initial width 2019-05-08 13:37:03 +09:00
288b3deb94 Merge branch 'master' into fix-rank-display 2019-05-07 15:00:51 +09:00
8bc313fb33 Merge branch 'master' into fix-new-inspections 2019-05-07 14:14:40 +09:00
c878d814f6 Merge branch 'master' into pause-via-inactive 2019-05-07 13:35:23 +09:00
f7a570d67a Fix double confirmation 2019-05-07 13:34:06 +09:00
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
a1c64d8d26 Merge branch 'master' into fix-retry-sound 2019-05-07 12:40:01 +09:00
8b9cfadd64 Merge branch 'master' into fix-retry-sound 2019-05-07 12:37:22 +09:00
f26a1cff6c Fix beatmap import crashing during room creation 2019-05-07 12:14:57 +09:00
7fdc79dd68 Improve skip boundary logic to be closer to expectations
Supersedes #4693.
Closes #4676.
2019-05-05 20:20:41 +09:00
3e3f12f277 Use more local bindables 2019-05-04 17:53:17 +09:00
b9a39fb788 Fix instant pausing when game becomes inactive
Resolves #4685.
2019-05-04 14:54:29 +09:00
41ab82cdc3 Merge branch 'master' into refactor-select-footer 2019-05-03 21:46:41 +09:00
31341bfeb1 use SongSelect's SelectedMods property to ensure it exists 2019-05-03 16:51:33 +08:00
009eaa647a fixes to FooterButtonRandom 2019-05-03 16:38:15 +08:00
6bdaca1e3b Fix mod equality checks not working as intended 2019-05-03 10:09:47 +09:00
3b03ca802a Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
5a9277ec0e Merge branch 'master' into fix-retry-sound 2019-04-28 23:38:14 +09:00
fa340a9eff Merge branch 'master' into profile-header-update 2019-04-27 23:48:23 +09:00
db75516e79 Merge branch 'master' into fix-lead-in-issues 2019-04-27 21:01:21 +09:00
d40177f97c Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
b08fb5136e Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
a680a38e81 Merge pull request #4675 from nyquillerium/playerloader-tracking
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
4e0f21102b Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2 2019-04-25 14:04:12 +03:00
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
3b0d4c1bad Merge branch 'turn-on-warnings' into profile-header-update 2019-04-25 17:43:10 +09:00
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
6fdcd98caa Don't play screen "back" sample when retrying 2019-04-25 14:15:07 +09:00
b911322c92 Merge branch 'master' into fix-lead-in-issues 2019-04-25 12:34:29 +09:00
9fa8f62077 Merge branch 'master' into update-framework 2019-04-25 12:25:17 +09:00
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
efaedafc08 Fix (legacy) AudioLeadIn being used incorrectly.
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
0838206ddd Shorten multiplayer header to multi 2019-04-22 22:44:43 -07:00
0bf17081f6 Merge branch 'master' into update-framework 2019-04-23 11:31:17 +09:00
c88a11a38f Merge branch 'master' into fix-multiplayer-crash 2019-04-23 09:28:03 +09:00
414d555484 Fix possible exit from non-current screen 2019-04-22 19:24:57 +09:00