Commit Graph

7071 Commits

Author SHA1 Message Date
ddccf4defe Remove dollar sign 2022-08-24 17:17:59 +09:00
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
9a579871c0 Remove pointless initial import 2022-08-23 17:33:53 +09:00
a62deae3cc Use local realm rather than fetching from dependencies 2022-08-23 17:33:53 +09:00
690e048864 Ensure all initial imports are completed before running playlist overlay tests steps 2022-08-23 17:33:53 +09:00
b597049524 Code cleanup for CPS tests
- Remove null-forgiving operator usages
- Fix code quality issues mentionned by NVika
2022-08-22 10:47:37 +02:00
058d67f8e8 Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
0815b01b75 Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
c56390cd7b Use less custom classes for CPS tests 2022-08-22 00:03:24 +02:00
Nao
189a407cb1 Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
da407aa827 Merge branch 'master' into kps 2022-08-20 15:24:58 +09:00
15d49b0357 Update TestSceneSpectator to user new assert style 2022-08-19 01:46:19 +09:00
3de35a1518 Update calculator and tests to match changes on clocks 2022-08-18 18:40:02 +02:00
cc86909633 Increase lenience on TestSceneLeadIn tests
I've gone through these in detail and can't find an issue with the
actual flow of things. For whatever reason, the new structure has a
slightly higher delay, likely due to performing less `Seek` calls
(previously a `Seek` was called after the clock start which may have
been making this more accurate on the first `Player.Update`).

I don't think it really matters that this is slightly off, but we'll see
how this plays out.
2022-08-19 01:39:00 +09:00
2eba8650ca Update TestSceneLeadIn to use new assert style 2022-08-18 19:26:19 +09:00
728cd96508 Update TestSceneLeadIn to use new assert style 2022-08-18 18:54:10 +09:00
fa167b1d12 Merge pull request #19779 from peppy/no-gameplay-clock
Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
e7ddbc41c8 Merge branch 'master' into no-gameplay-clock 2022-08-17 22:21:10 +09:00
553ae4781f Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
4ef4d66f49 Add some extra initial state checks to TestSceneEditorSeekSnapping 2022-08-17 19:21:46 +09:00
3a0017c87b Fix flaky quick retry test 2022-08-17 17:09:44 +09:00
20256aad11 Merge branch 'master' into no-gameplay-clock 2022-08-17 15:21:20 +09:00
24fd411720 Merge pull request #19594 from BlauFx/improve_retry_behaviour
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
9a1a7bae89 Make test actually test things 2022-08-16 14:40:02 +09:00
6761f869f9 Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
a15e6f19aa Fix running TestScenePlayerLoader interactively leaving volume in a bad state 2022-08-16 13:40:46 +09:00
c9baadcf88 Merge branch 'master' into improve_retry_behaviour 2022-08-16 13:06:04 +09:00
a494e55d93 Adjust test scene to reflect new behaviour 2022-08-15 20:43:19 +02:00
f0ad31b650 Add failing test case 2022-08-15 20:38:22 +02:00
5ff2e41a55 Add preset column to mod select test scene 2022-08-15 18:38:37 +02:00
704568ae3b Remove remaining usage of GameplayClock 2022-08-15 20:22:36 +09:00
87760bbc06 Fix IsCatchingUp not being in correct state 2022-08-15 20:17:48 +09:00
04d88b8216 Use constraint based assertions in TestSceneFrameStabilityContainer 2022-08-15 19:19:19 +09:00
27569e2ed5 Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
f81c7644b4 Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
58146598c8 Update TestSceneEditorClock to use constraint-based assertions 2022-08-15 18:08:05 +09:00
Nao
c940f5abcb Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
784ce4d23d Add test coverage for localisable setting source 2022-08-14 15:06:33 -04:00
2aa3a1b50d Rename all "KeysPerSecond" usages to "ClicksPerSecond" 2022-08-14 20:12:11 +02:00
9dc806506e Make ActionListener and KeysPerSecondCalculator not rely on events to add timestamps 2022-08-14 19:31:14 +02:00
a90967715c Add test coverage of new imports not correctly being filtered by collection filter 2022-08-12 15:06:34 +09:00
5111bad86c Refactor TestScenePlaylistOverlay to use realm for testing
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
3c6461b9e4 Remove KPS acronym usage 2022-08-11 10:01:39 +02:00
0e1efbd865 Rename DrawableCookieziRuleset to MockDrawableRuleset 2022-08-11 01:04:06 +02:00