db4d64effb
Rename incorrect step
2021-07-17 14:29:18 +09:00
efdc8fa8a6
Fix incorrect step name
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Co-authored-by: Henry Lin <henry.ys.lin@gmail.com >
2021-07-15 19:08:12 +09:00
b6996d647e
Add ability to disable mistimed event firings
2021-07-15 16:22:48 +09:00
3197f599bb
Add failing test showing OnNewBeat
can execute far away from an actual beat
2021-07-15 16:01:46 +09:00
d0fc258886
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
98a1f40a98
Ensure EarlyActivationMilliseconds
is applied even in idle state
2021-07-15 15:10:14 +09:00
77bfe700e0
Add test coverage of idle beat
2021-07-15 14:59:57 +09:00
c47ff1919c
Fix regression in idle behaviour and refactor further
2021-07-15 14:56:49 +09:00
5ecf6511e6
Fix default timing points being used if "track" is not running
2021-07-15 14:41:50 +09:00
cab8b94132
Add failing test
2021-07-15 14:41:50 +09:00
a3129ad00e
Refactor BeatSyncedContainer
to support GameplayClock
2021-07-15 14:37:13 +09:00
8cc2d2e79e
Update beat synced container tests to be usable
2021-07-15 14:37:13 +09:00
b390562232
Merge pull request #13889 from boehs/patch-1
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Update README.md
2021-07-15 10:11:47 +09:00
1041a5fb94
Update README.md
2021-07-14 14:39:45 -04:00
c0c14a6bda
Merge pull request #13877 from bdach/osu-popover
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Implement osu!-side popover
2021-07-14 23:52:56 +09:00
339fab75a8
Rename colour variable in line with other usages
2021-07-14 23:27:03 +09:00
c6116676eb
Update framework
2021-07-14 23:23:48 +09:00
fdfd82aec4
Add elastic scale on appear
2021-07-14 23:23:44 +09:00
4b4c341fb8
Merge pull request #13884 from peppy/remove-read-from-difficulty
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Remove `IApplicableToDifficulty.ReadFromDifficulty`
2021-07-14 13:10:34 +09:00
8d49118320
Merge pull request #13867 from frenzibyte/fix-orange-hue
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Update hue of certain colour schemes
2021-07-14 13:10:20 +09:00
95d767bd0c
Merge branch 'master' into fix-orange-hue
2021-07-14 12:32:45 +09:00
ed29646291
Remove IApplicableToDifficulty.ReadFromDifficulty
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This was added specifically for `ModDifficultyAdjust`, but turned out to
be more of a headache than we expected. We have since removed usage and
would hope that this is not required by any other mods.
Opting for complete removal rather than obsoletion, as we discovered
this was already broken in multiple cases, with fixes being quite
logically complex.
If you happen to be a ruleset developer relying on this, open an issue
and we'll talk you through a better approach (or check what
`ModDifficultyAdjust` is doing now for an example).
2021-07-14 12:32:16 +09:00
48d5a3f94f
Merge pull request #13866 from frenzibyte/remove-duplicates
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Reference `OverlayColourProvider` static colours in `OsuColour`'s definitions xmldocs
2021-07-14 12:06:47 +09:00
80636be767
Link Lime1
and Orange1
to their OverlayColourProvider
's alternative
2021-07-14 03:22:00 +03:00
b4961cd12e
Revert "Remove duplicated colour definitions"
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This reverts commit 9869986c59
.
2021-07-14 03:18:13 +03:00
9bec53bfa8
Implement osu!-side popover
2021-07-14 01:05:06 +02:00
b183b1e3dd
Merge pull request #13688 from Henry-YSLin/osu-random-mod-improvements
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Improve osu random mod
2021-07-13 22:17:55 +09:00
94dc25837f
Merge branch 'master' into osu-random-mod-improvements
2021-07-13 20:39:23 +08:00
8d82412b39
Merge pull request #13851 from gagahpangeran/autolink-md
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Add autolink support in osu markdown container
2021-07-13 19:40:53 +09:00
4314946e10
Reorganise functions to order more logically (hitcircle before slider methods)
2021-07-13 19:37:17 +09:00
6b663037e4
Use switch
for pattern matching
2021-07-13 19:37:02 +09:00
db8ffc6316
Merge branch 'master' into osu-random-mod-improvements
2021-07-13 19:31:37 +09:00
2436ebb6d3
Merge pull request #13874 from Naxesss/short-object-checks
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Add object duration checks
2021-07-13 19:01:02 +09:00
9e1f929d52
Merge pull request #13873 from peppy/fix-match-screen-buttons-no-user
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Fix multiplayer screen buttons showing no text when local user not available
2021-07-13 19:00:00 +09:00
4ce96109b7
Merge branch 'master' into fix-match-screen-buttons-no-user
2021-07-13 18:20:23 +09:00
0557761e51
Merge pull request #13862 from peppy/fix-multiplayer-create-game-failure-crash
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Fix crash when multiplayer server join fails during game creation
2021-07-13 18:00:47 +09:00
e791669c40
Fix multiplayer screen buttons showing no text when local user not available
2021-07-13 17:59:58 +09:00
80e33065c6
Merge pull request #13872 from peppy/fix-multiplayer-exit-blocking
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Fix disconnected-from-server multiplayer exit sequence being blocked by confirmation dialog
2021-07-13 17:57:43 +09:00
3a5912e35e
Add new checks to verifiers
2021-07-13 10:53:25 +02:00
53c0298b5e
Add too short spinners check and tests
2021-07-13 10:51:40 +02:00
fec9448301
Add too short sliders check and tests
2021-07-13 10:50:41 +02:00
6da2a3d51f
Add zero-length objects check and tests
2021-07-13 10:50:11 +02:00
28ff92e34e
Add test
2021-07-13 17:31:28 +09:00
60e17fc2b7
Fix disconnected-from-server multiplayer exit sequence being blocked by confirmation dialog
2021-07-13 17:12:35 +09:00
1c69da09d3
Merge branch 'master' into autolink-md
2021-07-13 15:04:36 +07:00
5cffaf4d3b
Add extra explanatory comment to avoid any confusion
2021-07-13 14:34:56 +09:00
c7c691078a
Merge branch 'master' into fix-multiplayer-create-game-failure-crash
2021-07-13 14:34:42 +09:00
e70744ee37
Merge pull request #13870 from bdach/fix-difficulty-bindable-bind-order
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Fix reset to default logic failing for difficulty adjust mod
2021-07-13 14:12:22 +09:00
35841fa4f7
Merge branch 'master' into fix-difficulty-bindable-bind-order
2021-07-13 13:42:53 +09:00
5cff379cd9
Merge pull request #13860 from smoogipoo/fix-bindable-ctor
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Fix DifficultyBindable not binding correctly and not having default ctor
2021-07-13 13:42:44 +09:00