Commit Graph

43203 Commits

Author SHA1 Message Date
0f45155b8e Fix remaining cases of invalid bindable operations during lease 2021-08-13 14:29:28 +09:00
92d4c9224a Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 14:28:14 +09:00
89eded457c Fix weird margins on loading display in lounge 2021-08-13 14:27:28 +09:00
066473393c Merge branch 'master' into catch-legacy-explosions-v2 2021-08-13 14:12:02 +09:00
80d06a7e37 Merge pull request #8010 from EVAST9919/remove-comments-page
Remove CommentsPage component and move it's logic to CommentsContainer
2021-08-13 14:11:14 +09:00
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
8fd6a9eb4b Update framework 2021-08-13 14:01:38 +09:00
8fc0edb283 Fix some multiplayer test failures 2021-08-13 13:54:52 +09:00
2850f6ce95 Privatise counter again 2021-08-13 13:24:05 +09:00
e93660c0f4 Update resources 2021-08-13 13:19:34 +09:00
ee034874bb Merge branch 'master' into remove-comments-page 2021-08-13 13:17:13 +09:00
e913c8f92f Change strings to verbatim 2021-08-13 13:07:02 +09:00
55ddc2c6e3 Merge branch 'master' into fix-blinds-barrel-roll-compatibility 2021-08-13 12:45:04 +09:00
7cc0a2a76f Refactor to fix InterpolateMovements=false 2021-08-13 12:10:33 +09:00
5241029513 Use new FadeExponent shader uniform 2021-08-13 10:27:26 +09:00
7aa361d772 Remove now-incorrect test 2021-08-13 09:02:19 +09:00
b84f238106 Adjust scaling numbers to be closer to stable 2021-08-12 22:33:12 +02:00
e79150d4da Reorder constructor arguments for HitExplosionEntry 2021-08-12 21:48:08 +02:00
f3045b3152 Add comment about swapped sprite names 2021-08-12 21:48:07 +02:00
68f454b51a Enable NRT in explosion-related classes and streamline null handling 2021-08-12 21:48:07 +02:00
70005cb39d Merge branch 'master' into multiplayer-team-vs-results 2021-08-12 20:39:48 +02:00
53b4cdfb02 Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
d9190607e4 Add test coverage for both teams winning 2021-08-12 20:21:53 +02:00
f06f13215b Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
d08d22e3e9 Ensure tests wait for screen load 2021-08-12 19:57:05 +02:00
828268ad4d Add winner text background to increase contrast 2021-08-12 19:34:25 +02:00
4d26bb6714 Scale score panel to remove overlap with team score display 2021-08-12 19:27:32 +02:00
c56f38dcbc Merge branch 'master' into legacy-cursor-trail-adjustments 2021-08-13 03:16:44 +10:00
00ca066c39 Merge pull request #14202 from gagahpangeran/changelog-supporter
Add supporter promo section in changelog overlay
2021-08-13 00:33:57 +09:00
1069f9d501 Always add cursor trail for legacy cursor with disjoint trail 2021-08-13 00:13:03 +10:00
66ba24e865 create local link flow container 2021-08-12 20:36:47 +07:00
40db228e91 change to osu text flow container 2021-08-12 19:34:44 +07:00
8249ce7988 Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
9e8137c6e4 Merge pull request #14127 from smoogipoo/lounge-redesign
Implement new multiplayer/playlists lounge screen designs
2021-08-12 21:00:28 +09:00
bb1d74255e Remove unrequired parenthesis 2021-08-12 14:16:20 +03:00
3d7866e82d Calculate horizontal offset on present overlays only 2021-08-12 14:15:01 +03:00
83703e4283 Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
03351cf434 Add blur to background 2021-08-12 20:01:53 +09:00
050f2d6b0d Add background to room subscreen 2021-08-12 19:51:03 +09:00
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
e89aea1fc2 Add some padding between scroll bar and content 2021-08-12 19:47:26 +09:00
10195e0c53 Add total user count 2021-08-12 19:47:26 +09:00
7b66616dc4 Simplify logic and test/fix edge case 2021-08-12 19:47:26 +09:00
8a67304b9f Fix recent participants hidden user logic not handling edge case correctly
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
127fd4d292 Match font weight of design for hidden user count 2021-08-12 19:47:26 +09:00
2c07b68f6f Fix incorrect colour for hidden user display 2021-08-12 19:47:26 +09:00
512382987e Add colour provider for multiplayer usage 2021-08-12 19:47:26 +09:00
ab7bd1df9d Use full-screen background 2021-08-12 19:27:06 +09:00
18684ad21f remove colour creation in add link 2021-08-12 17:08:54 +07:00
98859b3759 cache pink colour provider
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-08-12 17:06:11 +07:00