Commit Graph

350 Commits

Author SHA1 Message Date
b7d2821b55 Display the centre marker above the waveform
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
e601141be2 Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
e7b0042a60 Remove unnecessary hover / shadow logic 2021-04-13 19:30:20 +09:00
b2c17979de Update colours of all overlay components in one swoop (based off combo colour) 2021-04-13 19:26:20 +09:00
495fdd8d65 Update drag area display to match new design logic 2021-04-13 19:26:20 +09:00
109ee395bf Fix input and remove outdated hover logic 2021-04-13 19:26:20 +09:00
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
27e851c2ee Also adjust height 2021-04-13 16:43:29 +09:00
ebf97ff48f Update timeline ticks to use width as a differentiation method, rather than height 2021-04-13 16:29:35 +09:00
9d0839be8f Remove no longer necessary FinishTranforms call 2021-04-06 15:35:07 +09:00
316a557a99 Split select area background into own class to reduce hover state complexity 2021-04-06 15:34:34 +09:00
7d301a6336 Improve timeline hover display before time zero with a gradient fade 2021-04-06 14:34:16 +09:00
35dd1c68aa Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero 2021-04-06 14:34:16 +09:00
8ff13845d1 Add marker showing where 00:00:000 is 2021-04-06 14:24:22 +09:00
cb48e5f158 Fix timeline not visually ordering hitobjects in a stable way 2021-03-26 16:33:18 +09:00
9fdd23b134 Fix various issues with stacking 2021-03-25 16:28:30 +09:00
bdc783b55f Merge branch 'master' into add-timeline-stacking-support 2021-03-25 15:28:30 +09:00
7b3336783f Stabilise ordering instead of simple reversing
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
71a361337d Add comment regarding usage of Reverse()
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
9be7981e0d Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
563a0584d5 Implement editor timeline stacking support 2021-03-19 18:48:51 +09:00
a691291ae8 Merge branch 'master' into editor-song-end 2021-03-17 18:18:19 +01:00
96652e07cd Merge branch 'master' into zero-spinner-slider 2021-02-05 09:40:55 -05:00
5061231e59 Switch to beat length 2021-02-05 09:39:14 -05:00
b489e92c9e Fix TimelineParts not using correct beatmap 2021-01-25 18:44:36 +09:00
04095cd5b9 Merge branch 'master' into fix-editor-scroll-interruption 2021-01-21 17:46:18 +09:00
9eb74e86ed Apply comment suggestion
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
5ee3a5f230 Use AlmostEquals 2021-01-20 13:00:25 -05:00
ce3c2f07dc Fix zero length spinners and sliders 2021-01-20 12:19:52 -05:00
831c06a3c7 Expose and consume boolean covering whether an ongoing smooth seek is running 2021-01-15 16:14:38 +09:00
ed78be825f Fix editor timeline not snapping on non-precise wheel scroll
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
423c6158e1 Highlight timeline drag area when hovered for better visibility 2020-12-21 18:10:11 +09:00
d1be7c23d9 Increase height of timeline drag area 2020-12-21 18:09:56 +09:00
d11d754715 Increase size of circle display on timeline 2020-12-21 18:09:37 +09:00
94a8784e04 Allow editor change handler to be null 2020-12-01 20:08:31 +01:00
190c6ef45e Fix timeline not updating ticks correctly after arbitrary timing control point changes 2020-12-01 16:44:08 +09:00
741902f1b3 Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
e53f849aa0 Completely separate combo colours from DHOs 2020-11-26 18:14:25 +09:00
f562854feb Fix timeline objects sometimes not receiving combo colours 2020-11-26 17:22:22 +09:00
c9a41f9dae Make all objects in selection candidates for spatial snapping
Closes #10898.
2020-11-24 17:35:54 +09:00
783c172b5d Make sealed and cleanup comparator 2020-11-18 13:33:22 +09:00
58c8184ad7 Define blueprint order similarly to hitobjects 2020-11-17 22:56:31 +09:00
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
0219aff7bc Add timeline visible range adjustment 2020-11-13 17:10:29 +09:00
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
ddbd6df24d Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
3322c2bbc5 Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
487a5ecdba Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
42c543f5b9 Merge branch 'master' into fix-editor-play-after-drag 2020-11-04 14:45:20 +09:00
3bb86ce127 Merge branch 'master' into editor-waveform-opacity 2020-11-03 23:04:19 +01:00