e4926d54ab
Fix post-merge errors.
2017-03-22 01:48:51 +09:00
1bfc4d484d
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
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Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:47:25 +09:00
24e78d015e
Make UpdateScrollPosition virtual.
2017-03-22 01:46:06 +09:00
62dcd4fa59
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
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Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:45:02 +09:00
7d8c2c9a15
Merge pull request #521 from EVAST9919/fixes
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Fixes
2017-03-22 00:30:57 +09:00
943bd737c4
Hide letterbox position sliders
2017-03-21 18:24:19 +03:00
4fa6db6cfa
Hide options when entering the game
2017-03-21 18:20:15 +03:00
0b2bb2ea0e
Fix typo in font name declaration.
2017-03-21 22:51:49 +09:00
993f68bc61
Merge pull request #514 from smoogipooo/taiko_judgement_scoring
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Add TaikoJudgementInfo.
2017-03-21 22:39:34 +09:00
d5af15579c
Merge pull request #519 from smoogipooo/parse_timesignature
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Parse time signature from legacy beatmap control points.
2017-03-21 22:24:29 +09:00
863f49c2bd
Rename MAX_SCORE -> MAX_HIT_RESULT.
2017-03-21 21:38:39 +09:00
d9524f692d
Renamings.
2017-03-21 21:36:05 +09:00
ad74797cd4
End letter oppression.
2017-03-21 21:31:31 +09:00
12fc8b8553
Merge pull request #518 from smoogipooo/late_add_hitobjects_container
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Late-add the HitObjects container in the Playfield.
2017-03-21 21:19:47 +09:00
a272675705
Parse time signature from legacy beatmap control points.
2017-03-21 21:18:08 +09:00
66752af81f
Late-add the HitObjects container in the Playfield.
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Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
2017-03-21 16:46:43 +09:00
7bda1866fd
Merge branch 'master' into taiko_judgement_scoring
2017-03-21 16:44:31 +09:00
7cbc5b24c8
Merge pull request #506 from smoogipooo/textawesome_shadow
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Make TextAwesome have a shadow.
2017-03-21 13:29:25 +09:00
ed9c7c8008
Add license headers.
2017-03-20 18:25:12 +09:00
75d09e7038
Fix unused usings.
2017-03-20 18:18:25 +09:00
da1b911da9
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
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Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:18:17 +09:00
5a28833c32
Merge branch 'master' into taiko_hit_drawables
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Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:17:18 +09:00
75fb7a3eb3
Suppress Resharper.
2017-03-20 18:10:09 +09:00
a27dae0beb
Merge branch 'master' into taiko_hitobject_drawable
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Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:09:05 +09:00
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
417045c37c
Merge branch 'master' into textawesome_shadow
2017-03-20 13:17:35 +09:00
df17f2c996
Merge pull request #510 from smoogipooo/remove_type_enums
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Remove hit object types solution-wide.
2017-03-20 13:16:36 +09:00
090e8bbb79
Remove hit object types solution-wide.
2017-03-20 13:10:24 +09:00
139dd456fb
Merge pull request #509 from peppy/fix-beatmap-options
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Fix beatmap options overlay inconsistencies
2017-03-19 09:37:59 +01:00
44f71b3975
Merge branch 'master' into fix-beatmap-options
2017-03-19 09:34:53 +01:00
36414e964a
Merge pull request #508 from Tom94/hide-cursor
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Hide cursor
2017-03-19 09:28:55 +01:00
66cdc76621
Merge branch 'master' into hide-cursor
2017-03-19 09:23:30 +01:00
034d818427
Update framework.
2017-03-19 17:22:47 +09:00
af85bcaf1d
Merge pull request #500 from smoogipooo/explicit_expires
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Make DrawableHitObject expires explicit.
2017-03-19 12:47:43 +09:00
6c12da54f1
Merge pull request #499 from smoogipooo/legacy_beatmap_flag
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Add legacy beatmap flag.
2017-03-19 12:39:41 +09:00
f237b5f1b8
Merge pull request #498 from smoogipooo/taiko_hitobject_base
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Taiko hitobject base
2017-03-19 12:03:29 +09:00
73ffbf8142
Remove unnecessary using.
2017-03-19 11:52:16 +09:00
7337cb5f62
Merge branch 'master' into taiko_hitobject_base
2017-03-19 11:37:39 +09:00
af82a49127
Fix test case not containing any buttons.
2017-03-19 02:33:28 +09:00
3d8ec4fa05
FIx transition not always being correct.
2017-03-19 02:33:25 +09:00
f56b84a1ca
Fix mouse cursor in VisualTestGame.
2017-03-19 02:32:21 +09:00
3c7b4a8ffa
Fix cursor being displayed during disclaimer.
2017-03-19 01:59:13 +09:00
8f75032b64
Fix incorrect abs.
2017-03-18 22:37:50 +09:00
125936bad0
Fix double-assignment.
2017-03-18 22:23:53 +09:00
87622f9349
Update framework.
2017-03-18 22:21:51 +09:00
919ec2d3a5
Spend more when wound up.
2017-03-18 22:17:23 +09:00
6f07930110
Move cursor hiding to OsuGameDesktop (fixes headless).
2017-03-18 21:46:58 +09:00
f636f59289
Nicer cursor orientation when dragging
2017-03-18 12:47:49 +01:00
9af0104e3e
Fix NaN when dragging music controller
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When dragging music controller we divide by the dragged distance.
When dragging to the origin of the drag this resulted in NaN.
Now, we check for this and use 0 in this case.
2017-03-18 12:46:12 +01:00
3649b432a1
Update framework
2017-03-18 12:04:42 +01:00