Commit Graph

4007 Commits

Author SHA1 Message Date
e9f8fa64b8 Added a test for toggling the storyboard after the map is loaded 2021-04-17 21:49:29 -04:00
7f5b1e84a1 Update TestSceneStoryboardWithOutro.cs
- Construct storyboard in CreateWorkingBeatmap()
- Use GameplayClockContainer.GameplayClock.CurrentTime
- Remove unnecessary lines
2021-04-17 13:57:32 -04:00
b15838b220 Move storyboard outro logic to DrawableStoryboard 2021-04-16 00:59:10 -04:00
45c2b72a25 Merge branch 'master' into play-storyboard-outro 2021-04-15 15:11:35 -04:00
25b8c2f257 Allow skipping storyboard outro
Reuses SkipOverlay by calculating the endtime of the storyboard and using that as a "start point". Upon skipping the outro the score is instantly shown.
When the end of the storyboard is reached the score screen automatically shows up. If the player holds ESC (pause) during the outro, the score is displayed

The storyboard endtime is calculated by getting the latest endtime of the storyboard's elements, or simply returning 0 if there is no storyboard.

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-15 13:20:40 -04:00
7cf15fe729 Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
ac8e462d32 Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
ad671ee07a Merge branch 'master' into timeline-adjustments 2021-04-15 20:42:38 +09:00
6f17c19a48 Merge branch 'master' into summary-timeline-design-refactors 2021-04-15 20:11:39 +09:00
5b06a68b93 Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
dd9a142e89 Fix TestSceneEditorSummaryTimeline not displaying actual beatmap content 2021-04-15 16:39:20 +09:00
66bb5766b9 Make Mod.Description abstract and add missing descriptions 2021-04-15 16:39:20 +09:00
a56391c6ca Merge pull request #12418 from peppy/abstract-mod-description
Make `Mod.Description` abstract and add missing descriptions
2021-04-15 15:42:36 +09:00
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
92fd34cea9 Revert "Inverse ignore user settings bindable to "apply user settings" instead"
This reverts commit 175b8da2b2.
2021-04-15 08:02:12 +03:00
175b8da2b2 Inverse ignore user settings bindable to "apply user settings" instead 2021-04-15 07:34:20 +03:00
7a9ff2ab38 Use until steps instead
Ah..
2021-04-15 00:48:25 +03:00
505dc15e03 Add failing test case 2021-04-14 23:35:42 +03:00
9dea0ae935 Update test scene to be able to see a bit more 2021-04-14 21:03:52 +09:00
7654df94f6 Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
1505a38164 Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
b2aa46690d Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
fca9c70c1b Move timeline hit object test to immediately viewable area 2021-04-13 19:26:20 +09:00
0cf13dab8d Merge pull request #12391 from frenzibyte/replays-tooltip-graph
Display separate "replays watched" tooltip for replays subsection
2021-04-13 19:25:50 +09:00
2884ed3ab9 Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
Add the multiplayer spectator player grid
2021-04-13 19:25:32 +09:00
a0513f64f9 Merge branch 'master' into replays-tooltip-graph 2021-04-13 18:21:10 +09:00
15658eda55 Add failing test case 2021-04-13 12:00:13 +03:00
36510309d1 Merge EnableUserDim and IgnoreUserSettings to one bindable 2021-04-13 10:58:56 +03:00
a9652b7b25 Start TimelineTestScene in a more visible place 2021-04-13 16:05:12 +09:00
38d10755cb Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-13 13:47:22 +09:00
516bd138e3 Add (previously failing) test coverage of drag from selection 2021-04-13 13:46:38 +09:00
7c975359d9 Add basic select/deselect tests 2021-04-13 13:29:37 +09:00
05d7fe289f Rename test scene in preparation for increasing scope 2021-04-13 13:09:18 +09:00
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
8f84abf348 Display "replays watched" tooltip for replays subsection 2021-04-12 21:51:06 +03:00
f66306a81a Remove IsLowBattery 2021-04-12 11:15:24 -04:00
43b97fe0ad Refactor PowerStatus (now called BatteryInfo) 2021-04-12 10:52:52 -04:00
1e002841cf Add test for scoring mode changes 2021-04-12 22:03:45 +09:00
c531e38a36 Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
27660265b5 Merge branch 'master' into multiplayer-spectator-leaderboard 2021-04-12 21:02:18 +09:00
b4c75ba3c6 Fix TestQuickDeleteRemovesObject failing on second run 2021-04-12 19:19:25 +09:00
359fae895f Rename property 2021-04-12 18:50:25 +09:00
e19e8ff2a3 Rewrite FramedReplayInputHandler for robustness
This commit changes the semantics of `CurrentFrame` and `NextFrame` of the class.
The ordering of `NextFrame.Time` and `CurrentFrame.Time` was dependent on the current direction.
Now, it should always satisfy `CurrentFrame.Time <= CurrentTime <= NextFrame.Time` except at the start/end.
This change, however, doesn't break existing deriving classes if the template code pattern usage of interpolation is used.
The deriving class code can be simplified due to the elimination of nullable types. I didn't include those changes in this commit.

I removed `StreamingFramedReplayInputHandlerTest` for now, as it is almost-duplicate of `FramedReplayInputHandlerTest`. I'll include more tests in later commits.

This commit fixes #6150.
2021-04-12 16:18:11 +09:00
9be3163592 Merge branch 'master' into multiplayer-spectator-player-grid 2021-04-12 14:14:13 +09:00
4fcddfb44b Fix multiplayer test failure 2021-04-12 13:42:14 +09:00
d6d8ea5b6b Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
cb947a3b27 Add expected output in test case rather than determining internally 2021-04-11 13:18:25 -04:00
1fd4cb8963 Merge branch 'master' into master 2021-04-11 10:19:16 +03:00