ea2fa5fa00
Fix wrong ratings calculations
2017-11-15 09:48:40 +03:00
9344502b71
More warning fixes
2017-11-14 18:05:07 +09:00
bd7a6a90f5
Remove unused fields
2017-11-14 17:43:19 +09:00
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00
a2cb9d4086
Fix audio not playing during player loading
...
Regression due to changed audio initialisation logic.
2017-11-13 19:43:00 +09:00
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
...
Also sets better defaults.
2017-11-13 18:43:16 +09:00
ee3a5b38f4
Merge branch 'master' into performance-improvements
2017-11-13 13:50:57 +09:00
51adea2a60
Convert text to a local variable
2017-11-13 05:58:19 +03:00
89e9f84753
Add padding to the text container
2017-11-13 05:52:05 +03:00
ec75837965
Replay speed setting visual improvements
2017-11-13 05:04:21 +03:00
11077546d1
Load logo async
2017-11-13 09:50:37 +09:00
7d4e1b6f22
Don't require a local storage variable for restoring playback speed
2017-11-11 13:03:46 +09:00
3142832693
Add precision to playback speed
2017-11-11 13:00:29 +09:00
3d1d66d886
Merge branch 'master' into replay_speed
2017-11-11 10:41:38 +09:00
4b21c83f35
Merge remote-tracking branch 'refs/remotes/ppy/master' into replay_speed
2017-11-10 17:24:26 +03:00
5816d25358
Merge remote-tracking branch 'origin/master' into replay-rewinding
2017-11-10 22:19:17 +09:00
89fd92c15b
Merge branch 'master' into menu-select-transition-improvements
2017-11-10 21:03:24 +09:00
49731f4c05
Remove unused parmeter
2017-11-10 19:32:09 +09:00
bd2de89918
Why weren't these fixed previously
2017-11-10 19:26:25 +09:00
4a5a293376
Merge branch 'master' into replay-rewinding
2017-11-10 19:08:13 +09:00
bc54d4dd4f
Ensure we wait for audio track reset before proceeding with player execution
2017-11-10 18:32:15 +09:00
9e82fc21ac
Improve transition when exiting song select
...
Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
5eb94f7e68
Fix loader pushing children screens before it is displayed itself
2017-11-09 23:29:56 +09:00
724540ceaa
Fix toolbar not appearing at main menu
2017-11-09 20:38:34 +09:00
598e1652dc
Adjust timings
2017-11-09 18:12:33 +09:00
6d56b3c2df
Hide triangles during outro
2017-11-09 17:52:38 +09:00
e3a868744e
Merge branch 'master' into intro-v2
2017-11-09 17:48:42 +09:00
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
e2005c4431
Add comment explaining necessity of AlwaysPresent for now
2017-11-08 20:36:18 +09:00
df6c808d28
Adjust animation to designer-san's liking
2017-11-08 17:04:36 +09:00
cabb22b6d1
Merge branch 'single-osu-logo' into intro-v2
2017-11-08 16:43:07 +09:00
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
a8bacd1ed4
Remove unnecessary private method /shrug
2017-11-08 14:46:47 +09:00
7ad498cb29
Remove unused puzzle pieces
2017-11-08 14:45:01 +09:00
90fec5f370
Merge branch 'master' into single-osu-logo
2017-11-08 14:37:20 +09:00
41fcecf759
Add intro in to actual game
2017-11-08 14:31:11 +09:00
d8d7165164
Add a test case which starts the game
2017-11-08 13:52:44 +09:00
713d730d10
Simplify restart process and defaults initialisation
2017-11-08 13:32:03 +09:00
1771e003f7
Simplify more
2017-11-08 12:13:30 +09:00
419f041291
Fix text alignment
2017-11-08 12:12:27 +09:00
f83c095269
Simplify more
2017-11-08 12:10:32 +09:00
89426e1c11
Simplify lines
2017-11-08 12:07:52 +09:00
7dcdf78608
Make bars and circles better
2017-11-08 12:06:22 +09:00
a72e798b85
bar -> line
2017-11-08 11:21:50 +09:00
97b238d084
Simplify intro sequence a bit more
2017-11-08 11:20:21 +09:00
552a361a24
Merge remote-tracking branch 'upstream/master' into intro-v2
2017-11-08 11:08:42 +09:00
5af2cc29f5
Merge branch 'master' into song_select_delete
2017-11-07 16:42:40 +09:00
2fbd490626
Make RemainingTimeCounter into a Counter
2017-11-06 14:58:05 +09:00
1afe2c18be
Fix osu! deleting beatmaps on startup if MenuMusic is disabled
2017-11-04 19:42:28 +03:00
3b189c1ffe
Fix BreakOverlay not properly working with rewinding
...
In various ways:
* It wouldn't show up if rewound after the break was complete.
* The time would increase backwards if rewind happened during a break.
* Etc.
* Basically the fix is to use transformations everywhere. BreakOverlay could be refactored further, but this is enough to make it work for now.
2017-11-03 21:20:36 +09:00