Commit Graph

1794 Commits

Author SHA1 Message Date
ea2fa5fa00 Fix wrong ratings calculations 2017-11-15 09:48:40 +03:00
9344502b71 More warning fixes 2017-11-14 18:05:07 +09:00
bd7a6a90f5 Remove unused fields 2017-11-14 17:43:19 +09:00
cd8d7af9db Clean up a few warnings in preparation for net-standard 2017-11-14 13:06:25 +09:00
a2cb9d4086 Fix audio not playing during player loading
Regression due to changed audio initialisation logic.
2017-11-13 19:43:00 +09:00
49a5af60e2 Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
2017-11-13 18:43:16 +09:00
ee3a5b38f4 Merge branch 'master' into performance-improvements 2017-11-13 13:50:57 +09:00
51adea2a60 Convert text to a local variable 2017-11-13 05:58:19 +03:00
89e9f84753 Add padding to the text container 2017-11-13 05:52:05 +03:00
ec75837965 Replay speed setting visual improvements 2017-11-13 05:04:21 +03:00
11077546d1 Load logo async 2017-11-13 09:50:37 +09:00
7d4e1b6f22 Don't require a local storage variable for restoring playback speed 2017-11-11 13:03:46 +09:00
3142832693 Add precision to playback speed 2017-11-11 13:00:29 +09:00
3d1d66d886 Merge branch 'master' into replay_speed 2017-11-11 10:41:38 +09:00
4b21c83f35 Merge remote-tracking branch 'refs/remotes/ppy/master' into replay_speed 2017-11-10 17:24:26 +03:00
5816d25358 Merge remote-tracking branch 'origin/master' into replay-rewinding 2017-11-10 22:19:17 +09:00
89fd92c15b Merge branch 'master' into menu-select-transition-improvements 2017-11-10 21:03:24 +09:00
49731f4c05 Remove unused parmeter 2017-11-10 19:32:09 +09:00
bd2de89918 Why weren't these fixed previously 2017-11-10 19:26:25 +09:00
4a5a293376 Merge branch 'master' into replay-rewinding 2017-11-10 19:08:13 +09:00
bc54d4dd4f Ensure we wait for audio track reset before proceeding with player execution 2017-11-10 18:32:15 +09:00
9e82fc21ac Improve transition when exiting song select
Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
5eb94f7e68 Fix loader pushing children screens before it is displayed itself 2017-11-09 23:29:56 +09:00
724540ceaa Fix toolbar not appearing at main menu 2017-11-09 20:38:34 +09:00
598e1652dc Adjust timings 2017-11-09 18:12:33 +09:00
6d56b3c2df Hide triangles during outro 2017-11-09 17:52:38 +09:00
e3a868744e Merge branch 'master' into intro-v2 2017-11-09 17:48:42 +09:00
4874371dbf Rename methods back 2017-11-09 17:38:20 +09:00
e2005c4431 Add comment explaining necessity of AlwaysPresent for now 2017-11-08 20:36:18 +09:00
df6c808d28 Adjust animation to designer-san's liking 2017-11-08 17:04:36 +09:00
cabb22b6d1 Merge branch 'single-osu-logo' into intro-v2 2017-11-08 16:43:07 +09:00
c2d4a213b1 Rename logo-related methods 2017-11-08 16:34:03 +09:00
a8bacd1ed4 Remove unnecessary private method /shrug 2017-11-08 14:46:47 +09:00
7ad498cb29 Remove unused puzzle pieces 2017-11-08 14:45:01 +09:00
90fec5f370 Merge branch 'master' into single-osu-logo 2017-11-08 14:37:20 +09:00
41fcecf759 Add intro in to actual game 2017-11-08 14:31:11 +09:00
d8d7165164 Add a test case which starts the game 2017-11-08 13:52:44 +09:00
713d730d10 Simplify restart process and defaults initialisation 2017-11-08 13:32:03 +09:00
1771e003f7 Simplify more 2017-11-08 12:13:30 +09:00
419f041291 Fix text alignment 2017-11-08 12:12:27 +09:00
f83c095269 Simplify more 2017-11-08 12:10:32 +09:00
89426e1c11 Simplify lines 2017-11-08 12:07:52 +09:00
7dcdf78608 Make bars and circles better 2017-11-08 12:06:22 +09:00
a72e798b85 bar -> line 2017-11-08 11:21:50 +09:00
97b238d084 Simplify intro sequence a bit more 2017-11-08 11:20:21 +09:00
552a361a24 Merge remote-tracking branch 'upstream/master' into intro-v2 2017-11-08 11:08:42 +09:00
5af2cc29f5 Merge branch 'master' into song_select_delete 2017-11-07 16:42:40 +09:00
2fbd490626 Make RemainingTimeCounter into a Counter 2017-11-06 14:58:05 +09:00
1afe2c18be Fix osu! deleting beatmaps on startup if MenuMusic is disabled 2017-11-04 19:42:28 +03:00
3b189c1ffe Fix BreakOverlay not properly working with rewinding
In various ways:
* It wouldn't show up if rewound after the break was complete.
* The time would increase backwards if rewind happened during a break.
* Etc.
* Basically the fix is to use transformations everywhere. BreakOverlay could be refactored further, but this is enough to make it work for now.
2017-11-03 21:20:36 +09:00