Commit Graph

17181 Commits

Author SHA1 Message Date
ed8c9bc88a Merge remote-tracking branch 'upstream/master' into gameplay-clock-container 2019-03-08 15:07:55 +09:00
42efea1e06 Apply review 2019-03-08 15:05:45 +09:00
398c330934 Merge pull request #4420 from nekodex/fix-roomstate-on-cancel
Fix RoomInspector image inadvertently changing when cancelling MP room creation
2019-03-08 14:30:17 +09:00
969d5bcbd0 Merge branch 'master' into fix-roomstate-on-cancel 2019-03-08 14:10:24 +09:00
93ae058681 Merge pull request #4410 from peppy/fix-cursor-in-scale-container
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-08 14:06:58 +09:00
d1c18c52ab Merge branch 'master' into fix-cursor-in-scale-container 2019-03-08 12:43:57 +09:00
c4cc72cad9 Merge pull request #4437 from peppy/fix-resharper-inspection
Fix stuck r# inspection
2019-03-08 12:43:17 +09:00
08fc42f8e9 Merge branch 'master' into fix-roomstate-on-cancel 2019-03-08 12:39:29 +09:00
3a634b7d72 Merge pull request #4419 from nekodex/fix-duplicate-bg-sprites
Fix UpdateableBeatmapBackgroundSprite not disposing of previously loaded sprites
2019-03-08 12:34:56 +09:00
75e94eba35 Merge branch 'master' into gameplay-clock-container 2019-03-08 12:32:48 +09:00
5ade51f030 Merge branch 'master' into fix-resharper-inspection 2019-03-08 12:29:56 +09:00
30a0bb4a25 Merge branch 'master' into fix-duplicate-bg-sprites 2019-03-08 12:25:23 +09:00
196ebab10f Merge pull request #4434 from peppy/fix-autoplay-tests
Fix replay tests not working
2019-03-08 12:21:33 +09:00
d01b026ebd Fix stuck r# inspection 2019-03-08 12:16:12 +09:00
101009c92e Merge branch 'master' into fix-autoplay-tests 2019-03-08 12:14:40 +09:00
272ebeb23d Merge pull request #4435 from peppy/update-framework-and-prs
Update framework
2019-03-08 10:59:28 +09:00
cfac47413c Disable failing tests temporarily 2019-03-08 10:42:25 +09:00
340997f505 Rename remaining usage of PathWidth naming convention 2019-03-07 20:21:59 +09:00
27edc41c11 Update framework 2019-03-07 20:14:43 +09:00
5ab9f45a8f Merge branch 'drawnode-changes' 2019-03-07 20:10:42 +09:00
7fa84335ce Merge branch 'line-graph-fix' 2019-03-07 20:10:11 +09:00
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
e430b8a640 Merge remote-tracking branch 'nekodex/master' into drawnode-changes 2019-03-07 18:15:12 +09:00
b3e046c4d1 Rename PathWidth to PathRadius 2019-03-07 17:39:19 +09:00
b2f4850275 Apply twice the line radius in order to properly account for diameter 2019-03-07 17:25:51 +09:00
c34e110a2c Merge remote-tracking branch 'upstream/master' into fix-roomstate-on-cancel 2019-03-07 17:01:24 +09:00
50c1b3a576 Move room resetting logic from MatchSubScreen to LoungeSubScreen 2019-03-07 16:49:48 +09:00
c9ca5098d9 Merge pull request #4430 from peppy/jit-abbreviation
Add JIT as abbreviation
2019-03-07 16:17:37 +09:00
ae4ca2cb66 Merge branch 'master' into fix-duplicate-bg-sprites 2019-03-07 16:11:33 +09:00
235865ef8f Merge pull request #4427 from nekodex/fix-mp-chat-in-own-room
Fix inability to send messages to a newly created room
2019-03-07 16:11:10 +09:00
64b6eaa844 Simplify inward bindings 2019-03-07 16:04:11 +09:00
57204b4361 Add JIT as abbreviation 2019-03-07 16:03:24 +09:00
58ef397f4f Move all clock related gameplay logic inside GameplayClockContainer 2019-03-07 16:02:24 +09:00
7783c33398 Merge branch 'master' into fix-mp-chat-in-own-room 2019-03-07 15:59:53 +09:00
0b4f10950f Merge pull request #4424 from nekodex/fix-mp-songselect-regression
Fix crash on cancelling multiplayer song select when no existing song is selected
2019-03-07 15:40:20 +09:00
ee076bbbe3 Fix chat channel ids not being updated on room creation 2019-03-07 15:35:57 +09:00
e13516c2ba Only attempt to restore CurrentItem state if present 2019-03-07 14:09:28 +09:00
d97c070ef1 Account for path width correctly in LineGraph 2019-03-07 13:45:55 +09:00
6e5ea78ca2 Fix some nullref crashes when escaping out of new room creation 2019-03-06 20:03:37 +09:00
5de6e29294 Reset currentRoom state when cancelling room creation 2019-03-06 20:03:37 +09:00
8a69fc5534 Use AddUntilStep instead of AddWaitStep 2019-03-06 19:57:09 +09:00
b5e89e2f3b Add additional testing to check for extra children in the future 2019-03-06 19:13:25 +09:00
ab0ac7a82a Pass through timeBeforeLoad instead of hardcoding 2019-03-06 19:12:37 +09:00
06b65e00c4 Prevent null beatmap from creating an extra drawable 2019-03-06 19:12:28 +09:00
eb80549782 Fix UpdateableBeatmapBackgroundSprite not disposing of previously loaded sprites 2019-03-06 19:12:22 +09:00
00cdb3a44a Merge pull request #4400 from nyquillerium/LobbyList
Use correct background display type for multiplayer lobby listing
2019-03-06 13:34:15 +09:00
9441f88033 Use actual reference to default beatmap for fallback
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-03-06 13:01:37 +09:00
b94d080b1c Merge branch 'master' into LobbyList 2019-03-06 12:34:36 +09:00
6b042eae94 Merge branch 'master' into fix-cursor-in-scale-container 2019-03-05 22:22:56 +09:00