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86b61cab8e
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Pink -> Yellow.
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2017-01-31 19:58:22 +09:00 |
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a2cd829a2c
|
Colour conformity pass.
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2017-01-31 19:40:02 +09:00 |
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0d529cb636
|
General tidy-ups.
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2017-01-31 19:23:52 +09:00 |
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a723e6ee9c
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Chevron size adjustment for dropdown items.
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2017-01-31 19:19:11 +09:00 |
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a2dd5f09d3
|
Fix subsection headers not being displayed in many cases. + spacing tweaks.
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2017-01-31 19:19:01 +09:00 |
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6b66ecc131
|
Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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9e5000d448
|
Remove (soon-to-be) redundant labels.
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2017-01-31 18:40:18 +09:00 |
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687b634fb3
|
Adjust button font size.
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2017-01-31 18:40:04 +09:00 |
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6ca974bf0c
|
Re-namespace options, adjust font sizes + more.
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2017-01-31 18:37:11 +09:00 |
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20ee1872b4
|
Broaden invalidation.
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2017-01-31 17:15:46 +09:00 |
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64f4098791
|
Move MusicController beneath Toolbar.
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2017-01-31 17:05:54 +09:00 |
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6cd9f93fb5
|
Adjust transitions slightly.
|
2017-01-31 17:05:42 +09:00 |
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|
62c5ad907a
|
Merge remote-tracking branch 'upstream/master' into login-updates
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
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2017-01-31 17:05:33 +09:00 |
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22ef576c64
|
Make LoginOverlay mask better.
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2017-01-31 16:59:38 +09:00 |
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3476abc38b
|
Add proper masking support to the login overlay.
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2017-01-31 16:42:46 +09:00 |
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acdf64e1f7
|
Remove code to check for other focused controls
|
2017-01-30 23:08:24 -05:00 |
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5852657205
|
Refactor out Hidden
Also fixes a bug I didn't think about before
|
2017-01-30 22:35:09 -05:00 |
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fe09bab78f
|
Removed empty ctor in PauseProgressGraph
|
2017-01-30 16:18:34 -04:00 |
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9d4a14074f
|
Woops forgot to add PauseButton
|
2017-01-30 16:18:11 -04:00 |
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8d294a4eca
|
Only grab focus if nothing else has it
|
2017-01-30 14:03:05 -05:00 |
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144a87a247
|
Fix focus interactions with search text box
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2017-01-30 13:56:33 -05:00 |
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09680196c9
|
SearchTextBox: Don't handle Key.{Enter,Left,Right}
|
2017-01-30 10:16:55 -05:00 |
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b32cbdbec2
|
Relocate enums
|
2017-01-30 10:07:11 -05:00 |
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fb431fd44e
|
&&=, unnecessary null check
|
2017-01-30 09:49:58 -05:00 |
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9a2cba8520
|
Use null coalesce operator where appropriate
|
2017-01-30 09:48:21 -05:00 |
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7f3cb381a9
|
Refactor FilterControl.Search
|
2017-01-30 09:48:12 -05:00 |
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42a2285ef3
|
Make BeatmapGroup.Hidden more intelligent
|
2017-01-30 09:47:04 -05:00 |
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|
0a81fdbd10
|
Update null background handling
|
2017-01-30 09:44:02 -05:00 |
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|
c00a558cb7
|
Merge remote-tracking branch 'upstream/master' into song-select-filtering
|
2017-01-30 09:35:14 -05:00 |
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|
4cf2993db1
|
Fix lack of visibility check causing weird hover regions.
|
2017-01-30 23:25:37 +09:00 |
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|
2aa924c104
|
Fix global hover regression.
|
2017-01-30 23:24:30 +09:00 |
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|
74366c620b
|
Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
|
2017-01-30 22:55:35 +09:00 |
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|
b2ec3508d5
|
Add shadow to opaque toolbar elements.
|
2017-01-30 22:54:36 +09:00 |
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|
cbd6fe3f36
|
Move definition of MusicController's position out of itself.
|
2017-01-30 22:54:33 +09:00 |
|
|
2f2f0ed9a3
|
Fixed an issue with PauseButton's glow not fading in
|
2017-01-30 09:26:24 -04:00 |
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|
740f6e5595
|
Moved delaying resuming to Player
|
2017-01-30 09:06:26 -04:00 |
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|
bdbe8501d3
|
Merge branch 'master' into add-flash-effects
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
|
2017-01-30 21:47:05 +09:00 |
|
|
af8294f02c
|
Renamed/removed various private constants
|
2017-01-30 08:45:10 -04:00 |
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|
dbb9078e30
|
Fixed glow on PauseButton not updating
|
2017-01-30 08:19:44 -04:00 |
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|
ed3ed8251f
|
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
|
2017-01-30 08:04:39 -04:00 |
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|
26e9533ff0
|
Add custom implementation of TextBox.
|
2017-01-30 20:29:04 +09:00 |
|
|
dcb02eff65
|
Cleared out PauseProgressGraph
|
2017-01-30 07:19:14 -04:00 |
|
|
ad33ae9431
|
Removed unnecessary change
|
2017-01-30 06:24:44 -04:00 |
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|
015832f242
|
Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause
|
2017-01-30 06:14:28 -04:00 |
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|
b4c01f104b
|
Make buttons look closer to the design.
|
2017-01-30 18:10:30 +09:00 |
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|
62282076c7
|
Changes on PauseButton to match design closer
|
2017-01-30 05:04:57 -04:00 |
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|
f8cbc35f8e
|
Small cleanups
|
2017-01-30 04:43:06 -04:00 |
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|
d70cbd37dd
|
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
|
2017-01-30 04:08:14 -04:00 |
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|
2ad9377b37
|
Adjust carousel radius slightly (flyte wanted it).
|
2017-01-30 16:55:47 +09:00 |
|
|
f0d30cc873
|
Make triangles opaque.
|
2017-01-30 16:53:12 +09:00 |
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