efb4a366d4
Fix xmldoc explaining incorrect behaviour
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2021-03-11 12:15:59 +09:00
8aaba32431
Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
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In osu-stable, storyboard intros start from the first command, but in
the case of storyboard drawables which have an initial hidden state, all
commands before the time at which they become visible (ie. the first
command where `Alpha` increases to a non-zero value) are ignored.
This brings lazer in line with that behaviour. It also removes several
unnecessary LINQ calls.
Note that the alpha check being done in its own pass is important, as
it must be the "minimum present alpha across all command groups,
including loops". This is what makes the implementation slightly
complex.
Closes #11981 .
2021-03-09 15:55:12 +09:00
a5b3ac7ef8
Add failing test covering alpha commands proceeding non-alpha (but ignored) commands
2021-03-09 15:54:11 +09:00
296afd2d17
Merge pull request #11971 from bdach/taiko-judgement-pooling
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Enable pooling for taiko judgements
2021-03-09 15:17:24 +09:00
9b5d11f2a5
Merge pull request #11958 from bdach/ruleset-filter-v3
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Allow rulesets to specify custom song select filtering criteria
2021-03-08 23:23:24 +09:00
d90cf532ea
Merge pull request #11986 from peppy/configure-await-false
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Use ConfigureAwait(false) for all async calls
2021-03-08 22:58:10 +09:00
ff2327ffac
Merge branch 'master' into configure-await-false
2021-03-08 22:24:29 +09:00
f15ee813c2
Merge pull request #11985 from peppy/ios-signalr-workaround
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Fix multiplayer/spectator not working on iOS
2021-03-08 16:32:51 +09:00
02194a93cb
Apply missing additions to android project
2021-03-08 15:22:03 +09:00
6cb0db9c33
Apply override rules to iOS/Android test projects
2021-03-08 14:54:49 +09:00
d2bc48e576
Exclude tests from ConfigureAwait rule
2021-03-08 14:36:35 +09:00
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
765cc5cf37
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
7763e1dbe1
Apply workaround for runtime iOS failures
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See https://github.com/mono/mono/issues/20805#issuecomment-791440473 .
2021-03-08 14:35:22 +09:00
85bad1ab89
Merge pull request #11934 from ppy/dependabot/nuget/Microsoft.Extensions.Configuration.Abstractions-5.0.0
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Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
2021-03-08 14:07:43 +09:00
ef88cbd9f4
Merge pull request #11984 from peppy/intro-triangles-background-access
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Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 14:06:26 +09:00
f46880f68a
Merge branch 'master' into intro-triangles-background-access
2021-03-08 13:31:09 +09:00
74fc5d5b8c
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
d961d110bf
Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
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Bumps [Microsoft.Extensions.Configuration.Abstractions](https://github.com/dotnet/runtime ) from 2.2.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits/v5.0.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com >
2021-03-08 02:58:52 +00:00
ed4577a130
Merge pull request #11940 from frenzibyte/migrate-country-rank
2021-03-08 11:57:35 +09:00
2b1ab3576b
Merge branch 'master' into migrate-country-rank
2021-03-08 11:07:25 +09:00
418f33dc17
Merge pull request #11977 from Joehuu/fix-legacy-combo-counter-depth
2021-03-07 16:49:13 +01:00
95902dfb8e
Merge branch 'master' into fix-legacy-combo-counter-depth
2021-03-07 16:15:31 +01:00
503f29609a
Also set additive mode to match stable
2021-03-07 23:40:09 +09:00
f5a80e6269
Merge branch 'master' into taiko-judgement-pooling
2021-03-07 13:35:25 +01:00
fb19890d1d
Merge pull request #11970 from bdach/taiko-legacy-judgement-leftovers
2021-03-07 13:34:46 +01:00
3e4dfdb675
Fix pop out count being above displayed count on legacy combo counter
2021-03-06 20:37:27 -08:00
ad1b86e33a
Change LifetimeEnd
idiom to Expire()
for readability
2021-03-06 18:54:25 +01:00
8f4dadb06a
Enable pooling for taiko judgements
2021-03-06 17:38:04 +01:00
06e42b4b4c
Fix taiko leaving behind empty judgements on legacy skins
2021-03-06 16:02:20 +01:00
12b7d9e06d
Simplify custom filter criteria retrieval
2021-03-06 12:16:01 +01:00
f00089846b
Merge branch 'master' into ruleset-filter-v3
2021-03-06 12:14:53 +01:00
b241749119
Merge pull request #11928 from smoogipoo/fix-test-multiplayer-beatmap
2021-03-04 23:43:55 +09:00
a0ccfa8129
Merge pull request #11961 from frenzibyte/fix-sensitivity-globally-disabled
2021-03-04 23:38:36 +09:00
132fcda089
Force config sensitivity value to local setting bindable
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Re-enable the local bindable to update the sensitivity value then change back to whatever state it was in previously.
2021-03-04 17:00:44 +03:00
fe64c3dbd4
Refrain from disabling cursor sensitivity at config-level
2021-03-04 17:00:44 +03:00
b1a35fea51
Merge pull request #11687 from Syriiin/diffcalc/skill-mods
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Add a list of mods to Skill class
2021-03-04 13:38:55 +09:00
5b6018295d
Merge branch 'master' into diffcalc/skill-mods
2021-03-04 13:06:26 +09:00
f733d1ec1f
Expose and document query parser and helpers
2021-03-03 22:03:01 +01:00
f9148eec20
Refactor filter query parsing helper methods
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In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
6d4391de15
Merge pull request #11957 from peppy/move-mouse-settings-load-complete
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Move bindable logic in MouseSettings to LoadComplete
2021-03-03 22:43:24 +09:00
a98ca1ec4e
Merge pull request #11956 from peppy/multiplayer-confirm-on-exit
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Show confirmation dialog when leaving a multiplayer match
2021-03-03 22:41:32 +09:00
77607c06eb
Fix not being able to enter gameplay in TestSceneMultiplayer
2021-03-03 22:07:39 +09:00
0f83b66cda
Add separate test for stateful multiplayer client
2021-03-03 22:01:03 +09:00
1ecb1d122a
Fix up TestSceneMultiplayer
2021-03-03 21:54:34 +09:00
534e16237a
Remove unnecessary intial construction of bindable
2021-03-03 20:36:41 +09:00
23a46819dc
Merge branch 'master' into multiplayer-confirm-on-exit
2021-03-03 20:35:31 +09:00
0f5bce70ad
Split confirmation dialog classes apart
2021-03-03 20:34:37 +09:00
a25b21b98f
Merge pull request #11955 from peppy/fix-multiplayer-beatmap-selection-exiting-game
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Fix selecting a beatmap at the multiplayer match screen exiting the match
2021-03-03 19:40:28 +09:00
6affe33fb2
Fix another test scene
2021-03-03 19:40:19 +09:00