Commit Graph

183 Commits

Author SHA1 Message Date
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
5254b07680 Merge remote-tracking branch 'upstream/master' into inter-column-movements 2018-11-30 11:57:53 +09:00
7ffc597a8e Fix one-frame issues 2018-11-29 14:55:20 +09:00
3d46ac7d35 Remove unnecessary high frequency input 2018-11-29 13:21:11 +09:00
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
4cfeb1b9a1 Merge branch 'master' into note-placement 2018-11-26 14:35:31 +09:00
c944e8bb29 Merge branch 'master' into fix-deletion-crash 2018-11-26 14:20:02 +09:00
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
1da2006dea Merge branch 'master' into note-placement 2018-11-22 19:44:39 +09:00
dc8cd51e15 Implement mania note deletion 2018-11-20 17:26:00 +09:00
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
d5b937f88f Fix post-merge issue 2018-11-19 19:17:03 +09:00
8cee4141e8 Merge branch 'master' into note-placement 2018-11-19 19:08:53 +09:00
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
d5464702fa Fix post-merge issue 2018-11-15 20:56:34 +09:00
eddba44d0f Merge branch 'note-placement' into inter-column-movements 2018-11-15 20:53:57 +09:00
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
4783df1d4b Fix compose mode not working 2018-11-09 11:36:06 +09:00
c6350c6efd Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
85a7325911 Fix placement masks handling scroll events 2018-10-31 17:23:27 +09:00
3207a585c6 Add missing xmldoc 2018-10-31 12:01:10 +09:00
2b141a2bc1 Make PlacementMask abstract 2018-10-25 19:10:59 +09:00
ea6db8b793 Make the hitobject masks move within their placement/selection 2018-10-25 18:16:25 +09:00
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
5a5e91eaed Add a way to re-invoke ApplyDefaults on placement object 2018-10-17 18:36:47 +09:00
b7435c0c5f Fix border layer not working 2018-10-17 18:29:30 +09:00
6eb7a030d0 Fix placement container not being refreshed upon placement 2018-10-17 18:11:44 +09:00
d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00