db361efecf
Add test beatmap difficulty cache with calc. blocking support
2021-05-14 15:53:56 +03:00
9ba412d27e
Add the osu! logo to the test scene
...
Makes no sense to add a test intended to test visual behaviour with one
of the main elements missing. Not sure how you would be able to test the
flow with the logo's presence.
2021-05-10 12:44:08 +09:00
b7acf9de52
Make test work without manually clicking things
2021-05-10 12:36:56 +09:00
2b90bc4f1f
Remove unnecessary ruleset switching steps
2021-05-10 12:35:37 +09:00
0c973feb53
Tidy up test scene
2021-05-10 12:34:21 +09:00
8fba655d2e
Allow changing ruleset during test
2021-05-08 23:02:38 +03:00
f701c331f2
Add initial fade in to the metadata display
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Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
ca55287dd0
Pass empty facade and replace random property with method instead
2021-05-08 18:43:45 +03:00
d9605e8070
Remove test scene description
2021-05-08 18:18:23 +03:00
26c0010fe6
Fix test not handling 0 beatmap sets
2021-05-08 13:03:50 +03:00
dca5efc59a
Remove no longer necessary ruleset info requirement
2021-05-08 13:00:39 +03:00
b4801faf32
Pass ruleset info to constructor instead
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Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
169a283402
Add visual test scene
2021-05-08 11:47:18 +03:00