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osukey/osu.Game
History
Drew DeVault ddac0e8c8f Update osu-framework
2016-10-13 12:18:23 +09:00
..
Beatmaps
Import beatmaps into the database via IPC
2016-10-13 12:18:17 +09:00
Configuration
Add basic VolumeControl and saving of volume to config.
2016-10-08 15:54:00 +09:00
Database
Fix casing on private properties
2016-10-13 12:17:52 +09:00
GameModes
Merge branch 'master' into limit-game-access
2016-10-12 20:44:33 +09:00
Graphics
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
Online
Merge branch 'master' into limit-game-access
2016-10-12 20:44:33 +09:00
Overlays
Merge branch 'master' into limit-game-access
2016-10-12 20:44:33 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Add more decoding (including full BeatmapMetadata)
2016-10-13 12:16:58 +09:00
OsuGame.cs
Update osu-framework
2016-10-13 12:18:23 +09:00
OsuGameBase.cs
Start implementing legacy decoder
2016-10-13 12:16:48 +09:00
packages.config
Implement OszArchiveReader
2016-10-12 11:32:40 -04:00
VolumeControl.cs
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
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