24 lines
756 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
public class Hit : TaikoHitObject
{
public TaikoJudgement Judgement { get; private set; }
public TaikoStrongHitJudgement StrongJudgement { get; private set; }
protected override IEnumerable<Judgement> CreateJudgements()
{
yield return Judgement = new TaikoJudgement();
if (IsStrong)
yield return StrongJudgement = new TaikoStrongHitJudgement();
}
}
}