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osukey/osu.Game/Rulesets/Objects
History
FreezyLemon bc3f11fdb8 Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)
2017-11-29 06:24:13 +01:00
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Drawables
Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)
2017-11-29 06:24:13 +01:00
Legacy
CI fixes
2017-11-21 12:11:29 +09:00
Types
Add hold note conversion.
2017-05-17 13:09:07 +09:00
BezierApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
CircularArcApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
HitObject.cs
Remove unused code for now
2017-09-12 18:52:15 +09:00
HitObjectParser.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
SliderCurve.cs
Fix code review issues
2017-10-12 22:27:22 +09:00
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