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sim1222
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osukey
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osukey
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osu.Game
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Rulesets
History
FreezyLemon
bc3f11fdb8
Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)
2017-11-29 06:24:13 +01:00
..
Judgements
CI fixes
2017-11-21 12:11:29 +09:00
Mods
Remove redundant interface
2017-11-21 18:06:24 +09:00
Objects
Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)
2017-11-29 06:24:13 +01:00
Replays
Set the frame time appropriately to reverse judgements a little better
2017-11-10 22:11:25 +09:00
Scoring
Fix Results Screen After Failing Last Note
2017-11-21 23:00:00 -05:00
Timing
Make many internal classes and methods public
2017-11-21 12:06:16 +09:00
UI
CI fixes
2017-11-21 12:11:29 +09:00
Ruleset.cs
CI fixes
2017-11-17 14:26:33 +09:00
RulesetInfo.cs
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
RulesetStore.cs
Cache available rulesets as they are pretty static for now
2017-10-25 22:14:36 +09:00