Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
457f5c6a890a037dfb3b8b05da6e99146689953e
osukey/osu.Game/Screens/Play
History
Andrey Zavadskiy 457f5c6a89 Removed unised using statement
2017-03-28 04:58:30 +03:00
..
Pause
Removed unised using statement
2017-03-28 04:58:30 +03:00
FailOverlay.cs
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
KeyConversionInputManager.cs
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
KeyCounter.cs
Reduce error count.
2017-03-09 14:24:16 +09:00
KeyCounterCollection.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
KeyCounterKeyboard.cs
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
KeyCounterMouse.cs
Make everything share DropDown implementations again. Remove unnecessary files.
2017-03-16 21:17:14 +09:00
PauseOverlay.cs
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
Player.cs
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
PlayerInputManager.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
PlayerLoader.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
SkipButton.cs
Do not shadow Colour in TwoLayerButton
2017-02-23 22:33:37 +01:00
Powered by Gitea Version: 1.24.2 Page: 41ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API