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34 lines
995 B
C#
34 lines
995 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.UI;
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namespace osu.Game.Modes
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{
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public abstract class Ruleset
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{
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public abstract ScoreOverlay CreateScoreOverlay();
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public abstract HitRenderer CreateHitRendererWith(List<HitObject> objects);
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public static Ruleset GetRuleset(PlayMode mode)
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{
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switch (mode)
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{
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default:
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return null;
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// return new OsuRuleset();
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//case PlayMode.Catch:
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// return new CatchRuleset();
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//case PlayMode.Mania:
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// return new ManiaRuleset();
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//case PlayMode.Taiko:
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// return new TaikoRuleset();
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}
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}
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}
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}
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