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osukey/osu.Game/Rulesets/UI
History
smoogipoo 21b015d63a Remove explicit public
2020-11-14 01:06:38 +09:00
..
Scrolling
Cancel previous initial state computations
2020-07-24 19:31:08 +09:00
DrawableRuleset.cs
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
DrawableRulesetDependencies.cs
Nest classes + make private
2020-09-24 14:33:43 +09:00
FrameStabilityContainer.cs
Move initial state set inside updateClock
2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
HitObjectContainer.cs
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
IFrameStableClock.cs
Add more xmldocs
2020-11-01 15:23:03 +01:00
IPooledHitObjectProvider.cs
Remove explicit public
2020-11-14 01:06:38 +09:00
JudgementContainer.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ModIcon.cs
Fix icons not updating tooltip text correctly
2020-03-23 14:58:02 +09:00
Playfield.cs
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
PlayfieldAdjustmentContainer.cs
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
PlayfieldBorder.cs
Remove unused using
2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs
Add some simple border styles
2020-10-20 13:59:03 +09:00
ReplayRecorder.cs
Fix mania crashing due to spectator client handling frames with unconverted beatmap
2020-10-27 00:35:25 +01:00
RulesetInputManager.cs
Fix key counter actions displaying out of order
2020-10-18 19:21:36 +02:00
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