osukey/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs
2021-04-24 16:23:52 +08:00

27 lines
885 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
namespace osu.Game.Rulesets.Mania.Edit
{
public class HoldNoteCompositionTool : HitObjectCompositionTool
{
private ManiaBeatmap Beatmap;
public HoldNoteCompositionTool(ManiaBeatmap beatmap)
: base("Hold")
{
Beatmap = beatmap;
}
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint(Beatmap);
}
}