Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-05 15:44:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
899bac6ca535a33b8434a79d941134c874547c68
osukey/osu.Game/Screens/Play/HUD
History
Dean Herbert 899bac6ca5 Rename catch combo counter for clarity
2020-10-14 19:16:34 +09:00
..
HitErrorMeters
Merge branch 'master' into fix-hit-error-ticks-outside-bounds
2020-03-09 09:16:51 +09:00
ComboCounter.cs
Use compound assignment.
2019-11-12 19:53:50 +08:00
FailingLayer.cs
Failing effect displays vertically
2020-07-28 00:42:48 -07:00
HealthDisplay.cs
Change initial health to 1 to avoid false fail display
2020-04-09 14:49:09 +09:00
HitErrorDisplay.cs
Implement basic logic
2019-12-21 13:41:50 +03:00
HoldForMenuButton.cs
Add missing released conditional
2020-07-13 09:00:10 +09:00
IComboCounter.cs
Add skin components and interfaces
2020-10-14 19:16:34 +09:00
LegacyComboCounter.cs
Rename catch combo counter for clarity
2020-10-14 19:16:34 +09:00
ModDisplay.cs
Make icons container private
2020-04-05 14:53:49 -07:00
PlayerSettingsOverlay.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
SkinnableComboCounter.cs
Setup skinnable combo counter component with default implementation
2020-10-14 19:16:34 +09:00
StandardHealthDisplay.cs
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Powered by Gitea Version: 1.24.2 Page: 236ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API