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308 lines
12 KiB
C#
308 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class DrawableScore : Container
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{
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private const int fade_duration = 100;
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private const float text_size = 14;
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private readonly Box hoveredBackground;
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private readonly SpriteText rank;
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private readonly SpriteText scoreText;
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private readonly SpriteText accuracy;
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private readonly SpriteText maxCombo;
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private readonly SpriteText hitGreat;
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private readonly SpriteText hitGood;
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private readonly SpriteText hitMeh;
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private readonly SpriteText hitMiss;
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private readonly SpriteText pp;
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private readonly ClickableScoreUsername username;
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private readonly APIScoreInfo score;
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public DrawableScore(int index, APIScoreInfo score)
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{
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FillFlowContainer modsContainer;
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Box background;
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this.score = score;
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RelativeSizeAxes = Axes.X;
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Height = 25;
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CornerRadius = 3;
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Masking = true;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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hoveredBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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rank = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Text = $"#{index + 1}",
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TextSize = text_size,
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X = ScoreTextLine.RANK_POSITION,
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Font = @"Exo2.0-Bold",
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Colour = Color4.Black,
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},
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new DrawableRank(score.Rank)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(30, 20),
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FillMode = FillMode.Fit,
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X = 45
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},
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scoreText = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.TotalScore:N0}",
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X = ScoreTextLine.SCORE_POSITION,
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Colour = Color4.Black,
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TextSize = text_size,
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},
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accuracy = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.Accuracy:P2}",
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X = ScoreTextLine.ACCURACY_POSITION,
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TextSize = text_size,
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},
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new DrawableFlag(score.User.Country)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(20, 13),
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X = 230,
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},
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username = new ClickableScoreUsername
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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User = score.User,
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X = ScoreTextLine.PLAYER_POSITION,
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Colour = Color4.Black,
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},
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maxCombo = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.MaxCombo:N0}x",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.MAX_COMBO_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitGreat = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Great]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_GREAT_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitGood = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Good]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_GOOD_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitMeh = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Meh]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_MEH_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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hitMiss = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"{score.Statistics[HitResult.Miss]}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.HIT_MISS_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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pp = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $@"{score.PP:N0}",
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.PP_POSITION,
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TextSize = text_size,
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Colour = Color4.Black,
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},
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modsContainer = new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.X,
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X = ScoreTextLine.MODS_POSITION,
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},
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};
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if (index == 0)
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scoreText.Font = @"Exo2.0-Bold";
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accuracy.Colour = (score.Accuracy == 1) ? Color4.Green : Color4.Black;
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hitGreat.Colour = (score.Statistics[HitResult.Great] == 0) ? Color4.Gray : Color4.Black;
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hitGood.Colour = (score.Statistics[HitResult.Good] == 0) ? Color4.Gray : Color4.Black;
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hitMeh.Colour = (score.Statistics[HitResult.Meh] == 0) ? Color4.Gray : Color4.Black;
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hitMiss.Colour = (score.Statistics[HitResult.Miss] == 0) ? Color4.Gray : Color4.Black;
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background.Colour = (index % 2 == 0) ? Color4.WhiteSmoke : Color4.White;
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foreach (Mod mod in score.Mods)
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modsContainer.Add(new ModIcon(mod)
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{
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.3f),
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hoveredBackground.Colour = colours.Gray4;
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}
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protected override bool OnHover(HoverEvent e)
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{
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hoveredBackground.FadeIn(fade_duration, Easing.OutQuint);
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rank.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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scoreText.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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accuracy.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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username.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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maxCombo.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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pp.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Great] != 0)
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hitGreat.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Good] != 0)
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hitGood.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Meh] != 0)
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hitMeh.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Miss] != 0)
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hitMiss.FadeColour(Color4.White, fade_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoveredBackground.FadeOut(fade_duration, Easing.OutQuint);
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rank.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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scoreText.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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username.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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accuracy.FadeColour((score.Accuracy == 1) ? Color4.Green : Color4.Black, fade_duration, Easing.OutQuint);
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maxCombo.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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pp.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Great] != 0)
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hitGreat.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Good] != 0)
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hitGood.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Meh] != 0)
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hitMeh.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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if (score.Statistics[HitResult.Miss] != 0)
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hitMiss.FadeColour(Color4.Black, fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e) => true;
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private class ClickableScoreUsername : ClickableUserContainer
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{
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private readonly SpriteText text;
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private readonly SpriteText textBold;
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public ClickableScoreUsername()
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{
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Add(text = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = text_size,
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});
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Add(textBold = new SpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = text_size,
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Font = @"Exo2.0-Bold",
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Alpha = 0,
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});
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}
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protected override void OnUserChange(User user)
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{
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text.Text = textBold.Text = user.Username;
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}
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protected override bool OnHover(HoverEvent e)
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{
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textBold.FadeIn(fade_duration, Easing.OutQuint);
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text.FadeOut(fade_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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textBold.FadeOut(fade_duration, Easing.OutQuint);
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text.FadeIn(fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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}
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