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sim1222
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osukey
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a38e0062a4091f2eec75d507ebf4a09da5819497
osukey
/
osu.Game
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Rulesets
/
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History
smoogipooo
a38e0062a4
Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement.
2017-09-12 18:49:50 +09:00
..
Drawables
Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement.
2017-09-12 18:49:50 +09:00
Legacy
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed.
Fixes
#1147
2017-08-21 11:58:54 +09:00
Types
Add hold note conversion.
2017-05-17 13:09:07 +09:00
BezierApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
CircularArcApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
HitObject.cs
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
HitObjectParser.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
SliderCurve.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00