This website requires JavaScript.
Explore
Help
Sign In
sim1222
/
osukey
Watch
1
Star
1
Fork
0
You've already forked osukey
mirror of
https://github.com/osukey/osukey.git
synced
2025-06-24 20:57:56 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
osukey
/
osu.Game
/
Rulesets
/
Objects
/
Drawables
History
smoogipooo
a38e0062a4
Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement.
2017-09-12 18:49:50 +09:00
..
ArmedState.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
DrawableHitObject.cs
Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement.
2017-09-12 18:49:50 +09:00
DrawableScrollingHitObject.cs
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
HitResult.cs
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
IDrawableHitObjectWithProxiedApproach.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
IScrollingHitObject.cs
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00