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41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Drawing;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Framework.Platform;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Game.Tests.Visual.Settings
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{
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[TestFixture]
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public class TestSceneTabletSettings : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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{
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var tabletHandler = host.AvailableInputHandlers.OfType<ITabletHandler>().FirstOrDefault();
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if (tabletHandler == null)
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return;
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tabletHandler.AreaOffset.MinValue = new Size(0, 0);
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tabletHandler.AreaOffset.MaxValue = new Size(160, 100);
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tabletHandler.AreaOffset.Value = new Size(10, 10);
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tabletHandler.AreaSize.MinValue = new Size(0, 0);
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tabletHandler.AreaSize.MaxValue = new Size(160, 100);
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tabletHandler.AreaSize.Value = new Size(100, 80);
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AddRange(new Drawable[]
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{
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new TabletSettings(tabletHandler),
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});
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}
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}
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}
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