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osukey/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate
History
Dean Herbert d4286255a0 Expose and set GameplayStartTime directly, rather than via Reset parameter
2022-04-13 13:58:44 +09:00
..
CatchUpSpectatorPlayerClock.cs
Make catchup clock support seeking
2021-06-11 16:23:59 +09:00
CatchUpSyncManager.cs
Stop clocks when removing them from sync manager
2021-08-25 11:31:02 +03:00
ISpectatorPlayerClock.cs
Add more comments around catch up logic
2022-03-18 16:21:14 +09:00
ISyncManager.cs
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
MasterClockState.cs
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
MultiSpectatorLeaderboard.cs
Rework GetScore() method signatures + implementations
2022-03-08 22:30:44 +09:00
MultiSpectatorPlayer.cs
Add more comments around catch up logic
2022-03-18 16:21:14 +09:00
MultiSpectatorPlayerLoader.cs
PlayerSettingsGroups -> PlayerSettings
2021-08-14 19:58:20 +03:00
MultiSpectatorScreen.cs
Expose and set GameplayStartTime directly, rather than via Reset parameter
2022-04-13 13:58:44 +09:00
PlayerArea.cs
Fix incorrect invoke
2022-01-31 17:19:04 +09:00
PlayerGrid_Cell.cs
Remove temporary input ignore
2021-04-12 14:29:27 +09:00
PlayerGrid_Facade.cs
Add test and fix several issues
2021-04-08 00:12:21 +09:00
PlayerGrid.cs
Document + refactor max player limitation
2021-04-23 19:11:35 +09:00
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