2019-06-25 18:33:18 +09:00

42 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
public class BackButton : TwoLayerButton, IKeyBindingHandler<GlobalAction>
{
public BackButton()
{
Text = @"back";
Icon = OsuIcon.LeftCircle;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Pink;
HoverColour = colours.PinkDark;
}
public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
Action?.Invoke();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
}
}