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osukey/osu.Game/GameModes
History
Thomas Müller ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
..
Backgrounds
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Charts
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Direct
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Edit
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Menu
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Multiplayer
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Play
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Ranking
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
BackgroundMode.cs
Avoid stack overflow when trying to push a not-yet async loaded background.
2016-11-12 18:33:47 +01:00
GameModeWhiteBox.cs
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
OsuGameMode.cs
Merge branch 'refs/heads/master' into dependency-injection
2016-11-12 20:18:26 +09:00
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