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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/GameModes
History
Dean Herbert e78e0d37b4 Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
..
Backgrounds
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Charts
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Direct
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Edit
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Menu
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
Multiplayer
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Play
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
BackgroundMode.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
GameModeWhiteBox.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
OsuGameMode.cs
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
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