2021-04-24 19:37:10 +08:00

95 lines
3.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
/// Represents a hit object which has a single hit press.
/// </summary>
public class Note : ManiaHitObject
{
public override Judgement CreateJudgement() => new ManiaJudgement();
private IBeatmap Beatmap;
public readonly Bindable<int> SnapBindable = new Bindable<int>();
public int Snap
{
get => SnapBindable.Value;
set => SnapBindable.Value = value;
}
public Note()
{
this.StartTimeBindable.BindValueChanged(_ => SnapToBeatmap(), true);
}
private void SnapToBeatmap()
{
if (Beatmap != null)
{
TimingControlPoint currentTimingPoint = Beatmap.ControlPointInfo.TimingPointAt(StartTime);
int timeSignature = (int)currentTimingPoint.TimeSignature;
double startTime = currentTimingPoint.Time;
double secondsPerFourCounts = currentTimingPoint.BeatLength * 4;
double offset = startTime % secondsPerFourCounts;
double snapResult = StartTime % secondsPerFourCounts - offset;
if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 4.0))
{
Snap = 1;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 8.0))
{
Snap = 2;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 12.0))
{
Snap = 3;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 16.0))
{
Snap = 4;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 24.0))
{
Snap = 6;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 32.0))
{
Snap = 8;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 48.0))
{
Snap = 12;
}
else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 64.0))
{
Snap = 16;
}
else
{
Snap = 0;
}
}
}
private const double LENIENCY_MS = 1.0;
private static bool AlmostDivisibleBy(double dividend, double divisor)
{
double remainder = Math.Abs(dividend) % divisor;
return Precision.AlmostEquals(remainder, 0, LENIENCY_MS) || Precision.AlmostEquals(remainder - divisor, 0, LENIENCY_MS);
}
}
}