PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_ActionDefenseWait_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

59 lines
4.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x4 (0x4 - 0x0)
// Function BP_ActionDefenseWait.BP_ActionDefenseWait_C.TickAction
struct UBP_ActionDefenseWait_C_TickAction_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x71 (0x71 - 0x0)
// Function BP_ActionDefenseWait.BP_ActionDefenseWait_C.ExecuteUbergraph_BP_ActionDefenseWait
struct UBP_ActionDefenseWait_C_ExecuteUbergraph_BP_ActionDefenseWait_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1ADC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayAnimMontage_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AE0[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AE2[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float K2Node_Event_DeltaTime; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AE4[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayAnimMontage_ReturnValue_1; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Montage_IsPlaying_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AE5[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimMontage* CallFunc_Map_Find_Value; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}