PalWorld-NetCrack/libs/SDKLibrary/SDK/ABP_Player_Hair_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

44 lines
3.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0xFF (0x100 - 0x1)
// ScriptStruct ABP_Player_Hair.ABP_Player_Hair_C.AnimBlueprintGeneratedConstantData
struct FAnimBlueprintGeneratedConstantData : public FAnimBlueprintConstantData
{
public:
uint8 Pad_1413[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName __NameProperty_20; // 0x4(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_21; // 0xC(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_22; // 0x14(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1414[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendProfile* __BlendProfile_23; // 0x20(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UCurveFloat* __CurveFloat_24; // 0x28(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
bool __BoolProperty_25; // 0x30(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EAlphaBlendOption __EnumProperty_26; // 0x31(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EBlendListTransitionType __EnumProperty_27; // 0x32(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1419[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> __ArrayProperty_28; // 0x38(0x10)(BlueprintVisible, EditFixedSize)
struct FAnimNodeFunctionRef __StructProperty_29; // 0x48(0x20)(BlueprintVisible, NoDestructor)
struct FAnimSubsystem_PropertyAccess AnimBlueprintExtension_PropertyAccess; // 0x68(0x80)(None)
struct FAnimSubsystem_Base AnimBlueprintExtension_Base; // 0xE8(0x18)(None)
};
}