PalWorld-NetCrack/libs/SDKLibrary/SDK/AdvancedWidgets_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

81 lines
8.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x690 (0x7E0 - 0x150)
// Class AdvancedWidgets.RadialSlider
class URadialSlider : public UWidget
{
public:
float Value; // 0x150(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ ValueDelegate; // 0x154(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCustomDefaultValue; // 0x164(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BFB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CustomDefaultValue; // 0x168(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1BFC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRuntimeFloatCurve SliderRange; // 0x170(0x88)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
TArray<float> ValueTags; // 0x1F8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
float SliderHandleStartAngle; // 0x208(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SliderHandleEndAngle; // 0x20C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularOffset; // 0x210(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C00[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector2D HandStartEndRatio; // 0x218(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C02[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FSliderStyle WidgetStyle; // 0x230(0x500)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FLinearColor SliderBarColor; // 0x730(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor SliderProgressColor; // 0x740(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor SliderHandleColor; // 0x750(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor CenterBackgroundColor; // 0x760(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Locked; // 0x770(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool MouseUsesStep; // 0x771(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RequiresControllerLock; // 0x772(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C0D[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float StepSize; // 0x774(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsFocusable; // 0x778(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseVerticalDrag; // 0x779(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ShowSliderHandle; // 0x77A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ShowSliderHand; // 0x77B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C14[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnMouseCaptureBegin; // 0x780(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnMouseCaptureEnd; // 0x790(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnControllerCaptureBegin; // 0x7A0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnControllerCaptureEnd; // 0x7B0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnValueChanged; // 0x7C0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1C17[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class URadialSlider* GetDefaultObj();
void SetValueTags(TArray<float>& InValueTags);
void SetValue(float InValue);
void SetUseVerticalDrag(bool InUseVerticalDrag);
void SetStepSize(float InValue);
void SetSliderRange(struct FRuntimeFloatCurve& InSliderRange);
void SetSliderProgressColor(const struct FLinearColor& InValue);
void SetSliderHandleStartAngle(float InValue);
void SetSliderHandleEndAngle(float InValue);
void SetSliderHandleColor(const struct FLinearColor& InValue);
void SetSliderBarColor(const struct FLinearColor& InValue);
void SetShowSliderHandle(bool InShowSliderHandle);
void SetShowSliderHand(bool InShowSliderHand);
void SetLocked(bool InValue);
void SetHandStartEndRatio(const struct FVector2D& InValue);
void SetCustomDefaultValue(float InValue);
void SetCenterBackgroundColor(const struct FLinearColor& InValue);
void SetAngularOffset(float InValue);
float GetValue();
float GetNormalizedSliderHandlePosition();
float GetCustomDefaultValue();
};
}