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Set default for bindable in object initializer
Fixes the CI failure.
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@ -37,10 +37,10 @@ namespace osu.Game.Screens.Edit.Verify
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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LabelText = issueType.ToString()
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LabelText = issueType.ToString(),
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Current = { Default = !hiddenIssueTypes.Contains(issueType) }
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};
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checkbox.Current.Default = !hiddenIssueTypes.Contains(issueType);
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checkbox.Current.SetDefault();
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checkbox.Current.BindValueChanged(state =>
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{
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