0f09a7feb9
Avoid semaphore potentially getting held forever
2021-01-25 17:17:04 +09:00
994fb2667d
Call DisposeAsync instead of StopAsync
2021-01-25 17:11:04 +09:00
c05ae3497a
Make connect/disconnect private
2021-01-25 17:02:24 +09:00
13e0423ed8
Merge branch 'master' into fix-multiplayer-client-connection-reliability
2021-01-25 17:00:35 +09:00
226d128d0f
Merge pull request #11364 from Firmatorenio/apply-sv-to-taiko-hr-ez
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Add SV multipliers to taiko difficulty mods
2021-01-25 14:33:26 +09:00
dee0d3c33a
Merge branch 'master' into apply-sv-to-taiko-hr-ez
2021-01-25 14:28:06 +09:00
f2236312a0
Merge pull request #11259 from LittleEndu/scroll-to-20
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Change vertical alignment of scroll target when clicking settings category buttons
2021-01-23 05:03:58 +09:00
360f26c13d
Merge branch 'master' into scroll-to-20
2021-01-22 19:58:36 +01:00
f3192877fe
Update outdated comment
2021-01-22 19:48:33 +01:00
61fcb486a8
Trim unnecessary parentheses
2021-01-22 19:47:38 +01:00
26779a9403
Merge pull request #11567 from peppy/fix-chat-local-echo-effect
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Fix local echo messages remaining permanently dimmed when chatting via multiplayer
2021-01-22 21:58:55 +09:00
a5f7ca485b
Fix unintended xmldoc tag edit
2021-01-22 16:53:31 +09:00
bfabb1fdea
Change offset value to 10%
2021-01-22 16:50:22 +09:00
6bb270cbdd
Merge pull request #11566 from peppy/limit-parallax-outside-container-area
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Limit the effect of parallax when outside the bounds of the ParallaxContainer
2021-01-22 16:33:45 +09:00
fca6b15d2f
Fix local echo messages remaining permanently dimmed when chatting via multiplayer
2021-01-22 16:05:45 +09:00
65b7075984
Limit the effect of parallax when outside the bounds of the ParallaxContainer
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This fixes the visual issues that still remain when mouse confining
fails. I think it also feels more correct in general.
2021-01-22 15:43:19 +09:00
a81f4a1ed3
Merge pull request #11560 from EVAST9919/profile-mapping-subscribers
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Add mapping subscribers counter to ProfileOverlay
2021-01-22 14:42:11 +09:00
d24d236468
Make OperationCanceledException throwing behaviour consistent
2021-01-22 14:34:58 +09:00
9f89b4e6d7
Rewrite connection logic to better handle failure cases
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The main goal here is to ensure the connection is built each connection
attempt. Previously, the access token would never be updated, leading to
outdated tokens failing repeatedly (in the connection retry loop) and
never being able to establish a new connection as a result.
Due to threading considerations, this isn't as simple as I would hope it
to be. I'm open to proposals as to a better way of handling this.
Also, keep in mind that this logic will need to be abstracted and
(re)used in `SpectatorClient` as well. I've intentionally not done that
yet until we agree that this is a good direction forward.
2021-01-22 14:25:23 +09:00
2eba2a9abf
Rename FriendsButton to FollowersButton
2021-01-21 23:40:23 +03:00
c631354b57
Rename property
2021-01-21 23:39:19 +03:00
4555b9ff70
Make ProfileHeaderButton height defined
2021-01-21 22:56:12 +03:00
0a69268567
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-mapping-subscribers
2021-01-21 22:54:08 +03:00
e87197c7fc
Adjust text size
2021-01-21 22:48:31 +03:00
343166f158
Make CreateIcon a property
2021-01-21 22:47:44 +03:00
82848a7d70
Merge pull request #11556 from smoogipoo/fix-potential-mod-test-failures
2021-01-21 20:05:22 +01:00
a7c22ebe88
Implement MappingSubscribersButton component
2021-01-21 22:02:54 +03:00
966440f109
Add MappingFollowerCount field to User
2021-01-21 22:02:19 +03:00
2aa1df9ea4
Implement ProfileHeaderStatisticsButton component
2021-01-21 21:38:52 +03:00
281fe6f6f9
Merge branch 'master' into fix-potential-mod-test-failures
2021-01-21 19:30:03 +01:00
05d3914fee
Rename friends tooltip to followers
2021-01-21 21:26:33 +03:00
1ae3f1b9eb
Merge pull request #11557 from peppy/leave-channel-on-exiting-multiplayer
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Leave the multiplayer channel when leaving multiplayer
2021-01-21 19:35:12 +09:00
0fa0e70bff
Merge branch 'master' into leave-channel-on-exiting-multiplayer
2021-01-21 19:04:33 +09:00
658370ff38
Merge pull request #11499 from peppy/fix-editor-scroll-interruption
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Fix inability to interrupt timeline flick-scrolls by other means
2021-01-21 18:39:11 +09:00
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
9eb74e86ed
Apply comment suggestion
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2021-01-21 17:40:15 +09:00
e6980688f6
Leave the multiplayer channel when leaving multiplayer
2021-01-21 15:42:23 +09:00
8853ac04d9
Rename some variable and add xmldoc for scroll centre position
2021-01-21 15:08:36 +09:00
c650cbd2a7
Rename variable to something slightly better
2021-01-21 15:01:23 +09:00
9daf29fedc
Extract out commonly used variables
2021-01-21 15:01:23 +09:00
a85f952a38
Inline single use function
2021-01-21 15:01:23 +09:00
e5eec27e95
Simplify selected section resolution
2021-01-21 15:01:23 +09:00
6d167b7865
Remove the need to store the smallest section
2021-01-21 14:40:55 +09:00
555abcdc36
Replace nan usage with nullable float
2021-01-21 14:31:31 +09:00
8f9089d1ae
Move constant to a better place
2021-01-21 14:30:22 +09:00
0fcf61d352
Replace null check with assert
2021-01-21 14:29:49 +09:00
a6516e3be5
Merge branch 'master' into scroll-to-20
2021-01-21 14:28:17 +09:00
54dbb43f79
Fix more potential failures
2021-01-21 14:03:35 +09:00
7c4a072568
Merge branch 'master' into scroll-to-20
2021-01-21 13:48:26 +09:00
163a937e41
Fix mod test failing intermittently
2021-01-21 13:30:53 +09:00