20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
131809838f
pleasing CI
2019-11-03 16:22:07 +01:00
c180a71afe
even more formatting
2019-11-03 15:57:52 +01:00
9570f7c04b
more formatting
2019-11-03 15:34:09 +01:00
2a0db8aeac
add missing access modifier
2019-11-03 15:34:08 +01:00
883d5ed58e
formatting
2019-11-03 15:34:08 +01:00
bd5cb86b15
add license header
2019-11-03 15:34:08 +01:00
8e248d5cfa
add invisible cursor for ctb
2019-11-03 15:34:08 +01:00
750e3c4aaf
replace 'as' with direct cast to avoid possible nullref
2019-11-03 15:34:07 +01:00
a8fab4cba1
make catcher field readonly
2019-11-03 15:34:07 +01:00
a842d727c7
formatting
2019-11-03 15:34:07 +01:00
5761cc673f
implement CatchModRelax
2019-11-03 15:34:07 +01:00
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
1a0dfcdd46
Make catch use the new nested hitobject structure
2019-10-17 12:37:09 +09:00
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
82561aa44a
Fix catcher additive sprite rewinding and remove unnecessary update code
2019-09-13 22:44:40 +09:00
744085fa54
Fix exploding fruit not getting correct lifetime
2019-09-13 20:25:08 +09:00
8ba12fc91f
Merge remote-tracking branch 'upstream/master' into fix-catch-rewind
2019-09-13 19:49:36 +09:00
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
1c317bc9dc
Merge branch 'reset-dho-lifetimes' into fix-catch-rewind
2019-09-12 19:40:26 +09:00
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
ec7a50b75f
Fix already caught osu!catch objects not correctly disappearing
2019-09-08 00:10:31 +09:00
fdd3687437
Fix catcher additive sprites staying on screen during rewind
2019-09-08 00:09:24 +09:00
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
0f04357f1f
Revert short name change for now
2019-09-02 14:41:14 +09:00
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00